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All Star Battleground [KJ VS JK]

All Star Battleground [KJ VS JK]

A Roblox experience owned by wannaB PRODUCTION.

Fighting & PvPENfightingsuperherocombat

All Star Battleground [KJ VS JK] is a fighting-pvp experience created on 2024-12-28. The game has recorded 531,868 lifetime visits and 1,265 favorites. Currently, 39 users are playing. The title holds a 61% like percentage. Controls include G for ultimate mode, F for block, and Q for dash.

Description (written by the developer; not a statement by this register)

🖥️ Controls G - ultimate mode F - block Q - dash Q (while ragdolled) - ragdoll cancel/evasive Double Tap W - run Left Click - punch B - emote wheel enjoy the game!

Last updated by the developer 8 Aug 2026, 14:09 UTC.

39
playing (measured 12 Aug 2026, 02:33 UTC)
531,868
lifetime visits
60%
liked (251 👍 / 165 👎)
1,913
favourites (3.6 per 1k visits)
28 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:3315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

slot 5
199 R$
[EarlyAccess](GIFT)
99 R$
[EarlyAccess]
99 R$
Slot 4
99 R$
[PrivateServer](GIFT)
79 R$
[Private server]
79 R$
JK
67 R$
[AwakeningOutfit](GIFT)
59 R$
[AwakeningOutfit]
59 R$
[KillSounds](GIFT)
49 R$
[KillSounds]
49 R$
[2ndEmotePages](GIFT)
25 R$
[More Emote Slots]
25 R$
[2ndEmotePages]
25 R$
[ExtraEmoteSlots](GIFT)
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome(you play the game!!) · welcome195,931 · 100.0% win
You meet the owner · social87 · 0.00% win
Welcome(you played the game!!) · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

606160.514 August 2026 — 61 % liked24 August 2026 — 60 % liked3 September 2026 — 61 % liked13 September 2026 — 61 % liked24 September 2026 — 61 % liked4 October 2026 — 61 % liked14 October 2026 — 61 % liked24 October 2026 — 60 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:1660-1
14 Oct 2026, 00:1561no change
4 Oct 2026, 00:0861no change
24 Sept 2026, 00:0861no change
13 Sept 2026, 22:4961no change
3 Sept 2026, 22:3661+1
24 Aug 2026, 21:0860-1
14 Aug 2026, 21:0761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.