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Scary Spelling

Scary Spelling

A Roblox experience owned by Spelling Studios.

SimulatorENhorroreducationalword game

Scary Spelling is a simulator experience created on December 29, 2024. It has accumulated 67,001,248 lifetime visits and 97,155 favorites. Currently, 104 players are active. The game holds a 91% like percentage. The description notes that audio is required and mentions a word count of 320.

Description (written by the developer; not a statement by this register)

Spell the words correctly or die 🔊 Audio is needed to play! 👍 Like the game for updates! Word count: 320

Last updated by the developer 23 Apr 2026, 04:29 UTC.

93
playing (measured 21 Aug 2026, 20:54 UTC)
67,086,600
lifetime visits
91%
liked (154,524 👍 / 15,255 👎)
97,980
favourites (1.5 per 1k visits)
29 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93126109.510 August 2026 — 126 players21 August 2026 — 93 players10 August 202621 August 2026
2 measurements spanning 11 days, net -33. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–131 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5493-33
10 Aug 2026, 14:15126first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:5191no change
23 Aug 2026, 13:4791no change
21 Aug 2026, 20:5491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.