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Bunker Tycoon

Bunker Tycoon

A Roblox experience owned by Mega Studiosᅠ.

TycoonENcombatpost-apocalyptictycoon

Bunker Tycoon is a tycoon experience created on 2025-03-06. It has accumulated 5,815,209 lifetime visits and holds 72,201 favorites. The game maintains an 85% like percentage. Currently, 21 users are playing. The description highlights features including over 200 purchases, 80+ guns, and vehicles within a PVP map setting.

Description (written by the developer; not a statement by this register)

Welcome to Bunker Tycoon, one of the largest and most advanced combat tycoons on Roblox! Survive the nuclear wasteland by building and upgrading your massive bunker complex. Craft weapons and vehicles to dominate your foes in battle. UPDATE: IRONBLADE SUPER TANK + HIVE MISSILE TANK 🏭 Massive bunker with over 200+ purchases 💥 80+ guns and vehicles 🗺️ Massive PVP map

Last updated by the developer 22 Feb 2026, 16:30 UTC.

21
playing (measured 10 Aug 2026, 14:32 UTC)
5,815,209
lifetime visits
85%
liked (8,345 👍 / 1,506 👎)
72,444
favourites (12.5 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supernova [MEGA TANK]
1,599 R$
HIVE
1,499 R$
APACHE [Combat Heli]
1,199 R$
Gold Upgrader [2X]
1,049 R$
PL01 [Super Tank]
999 R$
LMTV [Rockets]
799 R$
OMEGA [Minigun]
649 R$
2X Health
549 R$
Gold Dropper
449 R$
Super Sentry
299 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,656,722 · 100.0% win
Spinner · other1,154,914 · 59.9% win
Driver · other1,147,915 · 62.3% win
Booster · other321,577 · 14.2% win
Rebirth · progression198,011 · 8.3% win
Thief · other127,986 · 6.3% win
Echo · other2,916 · 0.00% win
Templar · other473 · 0.00% win
Specter Chest · collection355 · 0.00% win
Apex Chest · collection184 · 0.00% win
Common Chest0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:2385no change
14 Aug 2026, 00:2385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.