Decide or Die
A Roblox experience owned by Final Move Studios.
Social & hangoutENsocial deductionsurvivalbeta
Decide or Die is a social-hangout experience created on 2024-12-30. It has recorded 62,312,121 lifetime visits and 201,251 favorites. Currently, 50 users are playing. The game holds a 93% like percentage. Development credits include scripting, VFX, building, and UI roles assigned to specific team members.
Description (written by the developer; not a statement by this register)
50,000 Likes = NEW CODE! ✅ THE GAME IS IN BETA! Things are subject to change in the near future. ⚠️ Welcome to Decide or Die! ✊🤚✌️ Here you will either face death or the guilt of eliminating one another. Use Code "DOD" for some Cash! Game Credits / Development Team ✨ Scripting: @DogeTrends, @infirmn VFX/Animations: @JustIcyDev Building/Modelling: @Siloxon & @JustIcyDev GFX/Graphics: @JustIcyDev UI/User Interface: @DogeTrends, @Siloxon & @JustIcyDev
Last updated by the developer 2 Jul 2026, 12:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:37 | 69 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:01 | 93 | no change |
| 23 Aug 2026, 13:51 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.