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Dueling Grounds ⚔️

Dueling Grounds ⚔️

A Roblox experience owned by Dueling Grounds.

Fighting & PvPENPvPFightingWeapons

Dueling Grounds ⚔️ is a fighting-pvp Roblox experience created on 2025-10-28. It currently has 6,489 players online. The title has accumulated 287,962,708 lifetime visits and 5,654,813 favorites. User engagement metrics show a 96% like percentage. The game supports PC, Mobile, and Console platforms.

Description (written by the developer; not a statement by this register)

⚔️ Fast-paced PvP fighting game where you fight with various weapons to become the strongest. Claim your place at the top! The game is Available on PC, Mobile and Console PC CONTROLS (You can change them in settings) M1 / M2 - Light / Heavy Attack F - Parry / (Hold) Block Q or Shift - Dodge M3 or T - Lock to Enemy Ctrl - Mouse Lock / Unlock Space - Jump R - Ultimate

Last updated by the developer 20 Aug 2026, 11:29 UTC.

4,568
playing (measured 21 Aug 2026, 22:50 UTC)
294,599,222
lifetime visits
96%
liked (1,729,394 👍 / 64,515 👎)
5,654,813
favourites (19.2 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4,5686,7845,67610 August 2026 — 6,784 players21 August 2026 — 4,649 players21 August 2026 — 4,572 players21 August 2026 — 4,568 players10 August 202621 August 2026
4 measurements spanning 11 days, net -2,216. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4,236–7,116 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:504,568-4
21 Aug 2026, 21:504,572-77
21 Aug 2026, 20:544,649-2,135
10 Aug 2026, 14:086,784first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Weapons Early Access
395 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9621 Aug 2026, 20:54 — 96 % liked21 Aug 2026, 21:50 — 96 % liked21 Aug 2026, 22:50 — 96 % liked21 Aug 2026, 20:5421 Aug 2026, 22:50
3 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 22:5096no change
21 Aug 2026, 21:5096no change
21 Aug 2026, 20:5496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.