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Elemental Dragons Tycoon

Elemental Dragons Tycoon

A Roblox experience owned by Dragonforge Games.

TycoonENdragonselemental themesboss defense

Elemental Dragons Tycoon is a Roblox experience in the tycoon genre, created on 2018-06-18. The game has accumulated 63,113,079 lifetime visits and 323,575 favorites. Currently, 3 users are playing. The title holds an 88% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Elemental Dragons Tycoon! 🐉 🌟 Each Tycoon floor features a different element! 🐉 ⚔️ Use the elemental themed weapons and gear to defend your tycoon from other players and bosses, or team up and explore! ⚔️ 🌟 Tycoon saves when you leave, come back later and resume your progress! 🌟 🐉 Follow us for more games and codes: @DragonEntGames🐉 🌐 Check out more of our games: ✔️ https://www.roblox.com/Groups/Group.aspx?gid=2837059 ✔️ https://www.roblox.com/Groups/Group.aspx?gid=3782101 ✔️ https://www.roblox.com/Groups/Group.aspx?gid=2870767 ❤️ Don't forget to follow and favorite the game, it helps us out a bunch! 😃 🐉 Current Update: Space Floor🚀🪐 Previous Updates: 🐍 Posion Floor ⚙️ >Metal Floor! 🧙 >Magic Floor! 👻 > Spirit Floor, new bosses and winter map! 🌲 > Nature themed floor! Brand new map layout and cave redesign! ⛈️ > The Thunder Isle update!

Last updated by the developer 3 Jul 2026, 20:00 UTC.

3
playing (measured 10 Aug 2026, 16:01 UTC)
63,113,079
lifetime visits
88%
liked (72,150 👍 / 10,268 👎)
323,547
favourites (5.1 per 1k visits)
18 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra VIP Gamepass
800 R$
Super VIP Gamepass
500 R$
X2 Cash
499 R$
Light Pack Gamepass
340 R$
Dark Pack Gamepass
340 R$
Auto Collect
300 R$
VIP Dropper
200 R$
Dragon Tamer Gamepass [SALE!]
200 R$
Mega VIP Gamepass
200 R$
Build Speed Gamepass
150 R$
VIP Upgrader
150 R$
Dragon Defender Gamepass [SALE!]
100 R$
X2 Health
50 R$
X2 Speed
50 R$
VIP Gamepass
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome16,792,452 · 56.0% win
Defeated Skarra the Dragonkeeper · progression2,568,911 · 0.00% win
Defeated Emerald Claw: The Envious · progression2,553,226 · 16.0% win
Defeated Dragon Lord · progression2,425,174 · 16.0% win
Defeated The Doom Bringer · progression2,253,908 · 8.0% win
Four Elements Completed · collection2,176,783 · 16.0% win
Defeated Korblox Mage · progression2,134,908 · 8.0% win
Defeated Dragon Hunting Party · progression1,543,289 · 8.0% win
Light & Dark Completed1,196,562 · 8.0% win
Defeated Emerald Dragon Master · progression945,871 · 16.0% win
Defeated Ancient Dragon · progression879,700 · 16.0% win
Ice & Plasma Completed · progression842,572 · 0.00% win
Secret Dragon · secret463,917 · 8.0% win
Thunder Isle Completed · progression462,113 · 8.0% win
Tycoon Completed · progression221,606 · 8.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8823 August 2026 — 88 % liked2 September 2026 — 88 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0088no change
23 Aug 2026, 13:5188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.