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🎥 make videos to become rich and famous

🎥 make videos to become rich and famous

A Roblox experience owned by Hidden Studio..

RoleplayENvideo creatorcomeback storyroleplay

🎥 make videos to become rich and famous is a roleplay experience created on 2025-01-05. It has 18,798,950 lifetime visits, 57,226 favorites, and a 98% like percentage. Currently, 6 users are playing. The description outlines a narrative about regaining fame after a career mistake.

Description (written by the developer; not a statement by this register)

you was once a popular video creator, but one mistake costed you everything, including your family's support. your family no longer has faith in your video creation career and leaves you, but you don't give up and return to the top to prove them all wrong! 🎁 Use code: "Release"

Last updated by the developer 18 Apr 2025, 09:38 UTC.

6
playing (measured 10 Aug 2026, 14:04 UTC)
18,798,950
lifetime visits
98%
liked (93,387 👍 / 2,324 👎)
57,317
favourites (3.0 per 1k visits)
5 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0415first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
49 R$
2x Fans
29 R$
BEST BEST Friend
29 R$
Flamingo Manager
19 R$
Best Friend
19 R$
instant creation
5 R$
VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,020,574 · 100.0% win
Prove them all wrong! · other76,929 · 2.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1698no change
23 Aug 2026, 17:0098no change
13 Aug 2026, 16:5298first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.