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🚌 Dangerous School Bus Driving

🚌 Dangerous School Bus Driving

A Roblox experience owned by 0 CCU Games.

SimulatorENschool buswaterparkdriving

Dangerous School Bus Driving is a simulator experience created on 2025-01-07. It currently has 10 players online. The game has accumulated 14,577,758 lifetime visits and 14,228 favorites. User engagement metrics show a 38% like percentage. The title focuses on driving mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

It’s your first day as a school bus driver… and you’ve got one job: take the kids to a waterpark. Sounds easy, right? WRONG. This ‘field trip’ turns into a wild adventure that’s way more epic than anyone signed up for. Buckle up, it’s gonna be a bumpy ride! Made with 💙 by 1CoaI, alextubbaa, starrycats Tags: Dangerous, Driving, Dangerous Bus Driving, Bus Game, Kids in Bus, Going to School, Dangerous Bus, Driving Dangerous Bus

Last updated by the developer 8 Nov 2025, 08:20 UTC.

10
playing (measured 10 Aug 2026, 14:07 UTC)
14,577,758
lifetime visits
38%
liked (2,416 👍 / 4,000 👎)
14,294
favourites (1.0 per 1k visits)
7 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0710first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

S · other6,960,764 · 100.0% win
U · other6,960,462 · 100.0% win
B · other6,960,395 · 100.0% win
- A - · other6,960,021 · 100.0% win
B · other6,959,468 · 100.0% win
E · other6,954,846 · 100.0% win
🏝️🏆 · other1,643,906 · 33.0% win
🌲🏆 · other280,393 · 7.2% win
🗿🏆 · other173,553 · 4.0% win
❄️🏆 · other46,923 · 0.80% win
🌋🏆 · other5,364 · 0.00% win
🛝🏆 · other5,211 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3813 August 2026 — 38 % liked23 August 2026 — 38 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0138no change
13 Aug 2026, 18:0038first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.