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Camo Hide & Seek

Camo Hide & Seek

A Roblox experience owned by Camo Creations.

Social & hangoutENhide and seekcamouflagesocial deduction

Camo Hide & Seek is a social-hangout experience created on 2025-01-12. It currently has 161 players online. The game has accumulated 78,007,313 lifetime visits and 3,753,174 favorites. User engagement metrics show a 69% like percentage. The experience focuses on hide and seek mechanics involving camouflage.

Description (written by the developer; not a statement by this register)

Camo Seek is a mix of hide and seek and camoflague! 🧱 HIDERS: Disguise yourself next to WALLS and blend in with it. Avoid getting spotted! 👁️ SEEKERS: Find the HIDDEN players and eliminate them to win the game!

Last updated by the developer 4 May 2026, 23:52 UTC.

76
playing (measured 21 Aug 2026, 20:54 UTC)
78,085,308
lifetime visits
69%
liked (20,610 👍 / 9,394 👎)
3,762,949
favourites (48.2 per 1k visits)
12 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7616812210 August 2026 — 168 players21 August 2026 — 76 players10 August 202621 August 2026
2 measurements spanning 11 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–182 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5476-92
10 Aug 2026, 16:02168first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6921 August 2026 — 69 % liked23 August 2026 — 69 % liked2 September 2026 — 69 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3569no change
23 Aug 2026, 13:3369no change
21 Aug 2026, 20:5469first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.