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Cautious Clippers✂️

Cautious Clippers✂️

A Roblox experience owned by Realm Of Creation.

SimulatorENsalonmakeovertycoon

Cautious Clippers✂️ is a simulator experience created on 2025-01-15. It has accumulated 10,672,771 lifetime visits and 44,625 favorites. Currently, 14 users are playing. The experience holds a 95% like percentage. The description mentions gameplay involving customer makeovers, earning money, and upgrading a salon.

Description (written by the developer; not a statement by this register)

Steady your scissors — welcome to Cautious Clippers! Use code "RELEASE" for FREE Rewards! 💇‍♀️ Give customers a stunning makeover! 💵 Earn Money to Upgrade Your Salon! ✨ Buy New Styling Stations and Skins! ⭐ Improve Your Star Rating with Fabulous Transformations! 🏠 Buy Upgrades to Boost Salon Profits! 👑 Premium players earn more reputation! ⭐ 💸 Play with your friends to earn 10% more cash!

Last updated by the developer 22 Dec 2025, 11:04 UTC.

14
playing (measured 10 Aug 2026, 15:20 UTC)
10,672,771
lifetime visits
95%
liked (51,710 👍 / 2,584 👎)
44,753
favourites (4.2 per 1k visits)
15 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:207first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Customers (X2 Pay)
699 R$
Double Rep
599 R$
Extra Lucky!
599 R$
Hyper Workers
479 R$
Durable Machines
429 R$
Lucky!
239 R$
VIP
199 R$
Walk Speed +
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome5,603,244 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:5295no change
13 Aug 2026, 19:5195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.