[SUMMER!] πΊ AFK for UGC!
A Roblox experience owned by loveanwgel.
TycoonENAFKUGCpoints farming
[SUMMER!] πΊ AFK for UGC! is a tycoon experience created on 2025-01-18. It has accumulated 45,426,047 lifetime visits and 3,899,661 favorites. The game currently has 71 players online and maintains a 96% like percentage. The description indicates mechanics involving earning points through being afk and purchasing UGC items.
Description (written by the developer; not a statement by this register)
LIKE GOAL CODE FOR 50K FREE POINTS : WEAREBACK Next like goal : 180K likes! Next group member goal : 1.6 million members! Like β€οΈ and favorite β! πΈ Join our group for a FREE 10000 points : https://www.roblox.com/communities/34866874/loveanwgel#!/about π‘ Follow the creator of the game : https://www.roblox.com/users/1889377400/profile π PURCHASING UGC IN GAME GETS YOU 1000 POINTS PER PURCHASE! (Find at the top of your screen labeled 'ugc') !! Each second is equal to ONE point in game, earn points by being afk !! π₯ Purchase boosts (x2 and x4) to increase your points per second to 2, or 4! If you buy both, it stacks to X6! We would love to hear feedback. Please send any in our linked communications server.
Last updated by the developer 30 Jul 2026, 14:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:03 | 82 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.