Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Become A Centipede 🐛

Become A Centipede 🐛

A Roblox experience owned by lolo x moon.

SimulatorENsimulatortycoonpet-collection

Become A Centipede 🐛 is a simulator experience created on 2025-02-04. It has recorded 9,441,250 lifetime visits and 8,226 favorites. Currently, 12 players are active. The game holds an 84% like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

🪱 Become a Centipede – the ultimate creepy-crawly simulator and tycoon! 🪱 🍴 Devour insects to grow longer 💪 Take down rival centipedes to grow stronger 💰 Hunt players to collect Cash 🌟 Unlock and collect rare centipede skins 🤝 Trade centipede skins with others 🔔 New updates weekly! Follow the game so you don’t miss out! ✨ 🧡 Made by @808hippo & @monsooons

Last updated by the developer 13 Mar 2026, 04:35 UTC.

12
playing (measured 10 Aug 2026, 15:50 UTC)
9,441,250
lifetime visits
84%
liked (8,140 👍 / 1,536 👎)
8,284
favourites (0.9 per 1k visits)
4 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
399 R$
2x Size
399 R$
+10k Starting Size
249 R$
+5k Starting Size
149 R$
+1,000 Starting Size
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,517,032 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:4584no change
13 Aug 2026, 20:3884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.