DIG 💛
A Roblox experience owned by DIG Development.
AdventureENdiggingexplorationtreasure hunting
DIG 💛 is an adventure experience created on 2025-02-09. It has recorded 56,131,713 lifetime visits and 93,317 favorites. Currently, 36 users are playing. The experience holds an 89% like percentage. The description highlights digging mechanics, exploration, and charm-based loadouts within an open world setting.
Description (written by the developer; not a statement by this register)
👑Roblox's newest digging and exploration experience!👑 Grab a shovel and step in to the world of DIG! Uncover and collect hidden treasures, explore a massive open world, build unique loadouts with powerful charms, and embark on the journey of a lifetime. ===================== [HOW TO DIG] - Hold out your shovel and click to start digging - A colored weak spot will appear; try to click when the moving line is in the center of that spot! Don’t worry if you miss- just keep trying! - Keep trying to hit the weak spot, but watch your endurance bar on the bottom of your screen! If it reaches zero, you may lose your treasure! - When your progress bar on the left empties; you'll dig up your loot! ===================== Created by @WoozyNate, @LiamGame09, and @kylecat11! Music by AZALI00013, DM DOKURO, Heart Plus Up!, APM Music, and M4Gi // MAGI MAGI GO!!
Last updated by the developer 16 Apr 2026, 16:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:02 | 61 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:07 | 89 | no change |
| 23 Aug 2026, 14:04 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.