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(x2.5 Fragment) typical.rng

(x2.5 Fragment) typical.rng

A Roblox experience owned by basemential.

OtherENRNGSansAlpha

(x2.5 Fragment) typical.rng is a Roblox experience created on 2025-02-15. It has 6,156,224 lifetime visits and 115 concurrent players. The game holds 5,780 favorites and an 88% like percentage. No specific genre is assigned. The description notes it is an alpha version with potential bugs and credits original creators.

Description (written by the developer; not a statement by this register)

⚠ This game has Epileptic and Loud Sound 25K Likes = ????????? Like the game for more updates. This game is alpha, Expect bugs. if you found one, Report it to us. Original by ImADankMemeXD on scratch Original game by sand_underman3 https://www.roblox.com/games/15311521477/CR-IDUTSHANE-sans-rng sans.rng Thanks to ImADankMemeXD for giving me permission. Credit to all people who created these OCs. Credits to Alexina_Dash2 and Guywithswagboi for making all the arts. Some update usually works in new servers. If there was update out and the server is old, Please leave and change to new one. It is mostly likely to reset your index.

Last updated by the developer 21 Aug 2026, 14:52 UTC.

86
playing (measured 21 Aug 2026, 20:54 UTC)
6,177,040
lifetime visits
88%
liked (6,253 👍 / 866 👎)
5,743
favourites (0.9 per 1k visits)
15 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8613210910 August 2026 — 132 players21 August 2026 — 86 players10 August 202621 August 2026
2 measurements spanning 11 days, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–139 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5486-46
10 Aug 2026, 20:35132first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Massive Donations
10,000 R$
Yamato
10,000 R$
Call Dist
10,000 R$
[PS] Exalted Luck Expansion
3,999 R$
[PS] Oblivionary Sans Increasement
3,699 R$
Huge Donations
1,000 R$
(PS) 50% Sans Spawnrate Boost
899 R$
(PS) Sans Limit Increasement
399 R$
1.5x Kills Boost
399 R$
(40%)(PS) Luck Expansion
299 R$
Private Servers+
99 R$
Donations
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Attend a One Year · progression74,310 · 12.4% win
Reception of Iron Lotus33,516 · 4.2% win
Mainframe · other25,667 · 0.70% win
WARP Corp. · other20,929 · 2.9% win
THE True Barrier · other12,567 · 1.6% win
#!#!@%6&&12 · other9,039 · 1.0% win
Entity_0.png · other6,026 · 0.40% win
Abyssal Corruption · other2,905 · 0.30% win
Sans the Skeleton · other476 · 0.00% win
Deletion · other461 · 0.00% win
Index Nursefather · other334 · 0.00% win
ONE ABOVE ALL · other2 · 0.00% win
The Monarch · other0 · 0.00% win
The Black Silence · other0 · 0.00% win
Ungodly Winter Hours · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked21 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:5388no change
23 Aug 2026, 23:5288no change
21 Aug 2026, 20:5488no change
13 Aug 2026, 23:5188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.