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Immersive Surfing (BETA)

Immersive Surfing (BETA)

A Roblox experience owned by Amythest Games.

SportsENsurfingphysics simulationsports

Immersive Surfing (BETA) is a Roblox experience created on 2025-02-19. It currently has 147 players and 1,239,472 lifetime visits. The game features dynamic wave physics, surfing, bodyboarding, aerial tricks, and exploration of surf spots. No genre, like percentage, or favorite count is recorded.

Description (written by the developer; not a statement by this register)

🌊 Experience surfing like never before on Roblox! 🌊 Immerse yourself in dynamic waves that change with every swell, pull into barrels, land aerial tricks, and discover iconic surf breaks around the world. Unlock new boards, master your skills, and chase the perfect ride. 🔽 Features 🔽 • 🌊 Dynamic wave physics with realistic barrels • 🏄 Surfing & Bodyboarding • 🚀 Variety of aerial tricks • 🌍 Explore iconic surf spots 🚨 HUGE CONTENT UPDATE DROPPING SEPTEMBER 🚨

Last updated by the developer 1 Sept 2026, 15:35 UTC.

64
playing (measured 4 Sept 2026, 03:50 UTC)
1,253,039
lifetime visits
55%
liked (1,234 👍 / 993 👎)
4,380
favourites (3.5 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

64257160.53 Sept 2026, 18:00 — 147 players3 Sept 2026, 18:50 — 122 players3 Sept 2026, 19:50 — 136 players3 Sept 2026, 20:50 — 156 players3 Sept 2026, 21:50 — 154 players3 Sept 2026, 22:50 — 221 players3 Sept 2026, 23:50 — 257 players4 Sept 2026, 00:50 — 143 players4 Sept 2026, 01:50 — 136 players4 Sept 2026, 02:50 — 107 players4 Sept 2026, 03:50 — 64 players3 Sept 2026, 18:004 Sept 2026, 03:50
11 measurements taken within a single day, net -83. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–286 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 03:5064-43
4 Sept 2026, 02:50107-29
4 Sept 2026, 01:50136-7
4 Sept 2026, 00:50143-114
3 Sept 2026, 23:50257+36
3 Sept 2026, 22:50221+67
3 Sept 2026, 21:50154-2
3 Sept 2026, 20:50156+20
3 Sept 2026, 19:50136+14
3 Sept 2026, 18:50122-25
3 Sept 2026, 18:00147first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

BETA Player · welcome398,525 · 96.5% win
First Wave · progression188,782 · 39.1% win
Sunset Surf · other76,941 · 17.7% win
Dawn Session · other56,040 · 13.6% win
Barrels For Breakfast · other18,992 · 4.8% win
Salty · other4,404 · 1.2% win
Wave Hunter · progression4,219 · 0.90% win
Secret #1 · secret16 · 0.00% win
Core Lord · other15 · 0.00% win
Tube Master · progression2 · 0.00% win
Night Surf · other0 · 0.00% win
Wipeout Warrior · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

555655.53 Sept 2026, 18:01 — 56 % liked3 Sept 2026, 18:50 — 56 % liked3 Sept 2026, 19:50 — 56 % liked3 Sept 2026, 20:50 — 55 % liked3 Sept 2026, 21:50 — 55 % liked3 Sept 2026, 22:50 — 55 % liked3 Sept 2026, 23:50 — 55 % liked4 Sept 2026, 00:50 — 55 % liked4 Sept 2026, 01:50 — 55 % liked4 Sept 2026, 02:50 — 55 % liked4 Sept 2026, 03:50 — 55 % liked3 Sept 2026, 18:014 Sept 2026, 03:50
11 measurements taken within a single day, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:5055no change
4 Sept 2026, 02:5055no change
4 Sept 2026, 01:5055no change
4 Sept 2026, 00:5055no change
3 Sept 2026, 23:5055no change
3 Sept 2026, 22:5055no change
3 Sept 2026, 21:5055no change
3 Sept 2026, 20:5055-1
3 Sept 2026, 19:5056no change
3 Sept 2026, 18:5056no change
3 Sept 2026, 18:0156first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.