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[OG] Tryhard Outfits ♡

[OG] Tryhard Outfits ♡

A Roblox experience owned by Cutsies Chaos.

RoleplayENoutfit customizationcatalog editoraesthetic fashion

[OG] Tryhard Outfits ♡ is a roleplay experience created on 2025-02-23. It has accumulated 567,400 lifetime visits and holds 22,161 favorites. Currently, two users are playing. The experience maintains an 89% like percentage. The description highlights over 1,000 matching outfits and maximalist tryhard styles. Tags include catalog editor, outfits, and Y2K aesthetics.

Description (written by the developer; not a statement by this register)

Uniquely made outfits! NEW UPDATE IS OUT ♡ Last Updated: 7/22/26 ♡ 🛒 1000+ Matching Outfits ♡ 🛍️ Maximalist Tryhard Outfits Lover? Find your inspiration here ♡ 💾 All purchases made in-game will be available in your Roblox inventory ♡ ❗️If you are a creator and want your item removed, please message us. Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos Streetwear . DH, Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Y2K , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, Emo, Grunge, Tryhard , Matching, Raid , Raid Fits, Cutsie, Maximalist, Bite

Last updated by the developer 2 Aug 2026, 14:18 UTC.

2
playing (measured 10 Aug 2026, 20:04 UTC)
567,400
lifetime visits
89%
liked (1,775 👍 / 209 👎)
22,510
favourites (39.7 per 1k visits)
23 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:043first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Joined Tryhard Outfits! · welcome100,329 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:0589no change
24 Aug 2026, 20:1589no change
14 Aug 2026, 20:0789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.