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K-Pop Tower

K-Pop Tower

A Roblox experience owned by Young’s Studios.

ObbyENK-PopTower ObbyParkour

K-Pop Tower is an obby experience created on 2025-02-24. It has 18,108,437 lifetime visits and 41,208 favorites. Currently, 127 users are playing. The game holds a 73% like percentage. It features stages themed after K-Pop groups.

Description (written by the developer; not a statement by this register)

🎶 WELCOME TO KPOP TOWER! 🎶 🌟 K-Pop Tower is an exciting tower obby game inspired by your favorite K-Pop groups! Climb your way through 15+ unique stages, each themed after popular K-Pop groups. Can you reach the end of it? 👍 Enjoying the game? Show your support by giving us a thumbs-up (👍) and adding it to your favorites (⭐)! Thank you for playing! 💡 Developed by: Y2oung, DevinChapter, WilsonTulus, MichhTX, and Kepelesetkegot. 🔖 Tags: Tower, Obby, Parkour, Jump, Climb, Escape, Blackpink, BTS, Twice, NCT, EXO, BabyMonster, Aespa, Seventeen, Easy, Misery, Hell, TOH, Platformer, Pastel, Cute, 타워, 대한민국, ทาวเวอร์ ⚠️ Some K-Pop-related assets are used and credited to their rightful owners. Removal requests are welcome.

Last updated by the developer 5 Aug 2026, 03:25 UTC.

71
playing (measured 21 Aug 2026, 20:54 UTC)
18,214,830
lifetime visits
73%
liked (6,179 👍 / 2,319 👎)
42,296
favourites (2.3 per 1k visits)
24 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

718075.510 August 2026 — 80 players21 August 2026 — 71 players10 August 202621 August 2026
2 measurements spanning 11 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–81 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5471-9
10 Aug 2026, 14:3180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
179 R$
Gravity Coil
89 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED THE GAME! · welcome6,954,728 · 96.8% win
YOU COMPLETED THE TOWER! · progression71,879 · 2.1% win
MYSTERY GIRL · other10,189 · 2.0% win
YOU MET THE CREATOR! · other1,503 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 2026 — 73 % liked21 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 73 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:2173no change
23 Aug 2026, 17:0573no change
21 Aug 2026, 20:5473no change
13 Aug 2026, 17:0373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.