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Wait for a Week ⏳

Wait for a Week ⏳

A Roblox experience owned by BITFORM.

OtherENcountdownsocial experimentcommunity event

Wait for a Week ⏳ is an other genre Roblox experience created on 2025-02-27. The game currently has 6 players online. It has accumulated 2,280,221 lifetime visits and 238,620 favorites. User engagement metrics show a 77% like percentage. The experience features a global countdown mechanic across all servers.

Description (written by the developer; not a statement by this register)

⏳ A 1 week countdown is ticking across all servers... 💣 What will happen when the timer reaches 0? 👀 Only one way to find out… don’t miss it! 👍 Like + join the group for exclusive rewards! 💥 7400 likes = lowering the timer by 6 hours!

Last updated by the developer 8 Apr 2026, 19:04 UTC.

6
playing (measured 10 Aug 2026, 14:35 UTC)
2,280,221
lifetime visits
77%
liked (7,630 👍 / 2,291 👎)
239,197
favourites (104.9 per 1k visits)
27 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:357first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN 😈
799 R$
FLY 🌈
399 R$
VIP
249 R$
Gravity Coil!
149 R$
Starter Pack!
49 R$
Calculator! 📱
39 R$
Speed Coil!
39 R$
SLAP HAND 🖐️
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome1,437,918 · 100.0% win
GENIUS · other206,075 · 11.6% win
??? · other18,645 · 2.8% win
OBBY MASTER · progression3,647 · 0.00% win
WINNER · other1,283 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:2177no change
14 Aug 2026, 08:2077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.