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Mastering Wallhop Tower

Mastering Wallhop Tower

A Roblox experience owned by Wino Games.

Tower defenseENtowerparkourwallhop

Mastering Wallhop Tower is a tower-defense experience created on 2025-03-05. It has 73,333,617 lifetime visits, 3,828,403 favorites, and an 87% like percentage. Currently, 182 players are active. The game features wallhop mechanics, quests, and collectible items.

Description (written by the developer; not a statement by this register)

🎮 Mastering Wallhop Tower 🎮 Master the wallhop technique in this challenging tower game! 🧗‍♂️ What makes this tower special? ✨ Clean and visually pleasing design ✨ Tons of quests and rewards to earn ✨ Flick button to help you perform wallhops more easily ✨ Cute pets you can find inside the map ✨ Carry your friends and climb together ✨ HopCoins - collect them to buy cute items and accessories 👍 Don't forget to give a like and join the Wino Games community!

Last updated by the developer 21 Aug 2026, 03:26 UTC.

7
playing (measured 21 Aug 2026, 20:54 UTC)
73,468,061
lifetime visits
87%
liked (73,453 👍 / 10,856 👎)
3,828,162
favourites (52.1 per 1k visits)
5 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

71739010 August 2026 — 173 players21 August 2026 — 7 players10 August 202621 August 2026
2 measurements spanning 11 days, net -166. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:547-166
10 Aug 2026, 14:02173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
399 R$
Grapple Hook
299 R$
Gravity Coil
79 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome22,112,728 · 100.0% win
Summer 2025 · other10,473,695 · 0.00% win
Finish! · progression691,663 · 3.3% win
Wall Hopper · other461,038 · 2.1% win
Learner · welcome87,934 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3887no change
23 Aug 2026, 13:3587no change
21 Aug 2026, 20:5487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.