Math or Die!
A Roblox experience owned by Ma4Die.
PuzzleENmathpuzzlemultiplayer
Math or Die! is a puzzle experience created on 2025-03-06. It has recorded 5,536,306 lifetime visits and 5,264 favorites. Currently, seven users are playing. The title holds a 58% like percentage. Players navigate arithmetic challenges to claim victory against opponents.
Description (written by the developer; not a statement by this register)
🧱 Face approaching math walls - walk through answers more quickly and accurately than your opponents to claim victory! 👟 Speed isn’t always the key - answering too quickly might backfire! Will you choose accuracy over speed, or race ahead to avoid being left in the dust? ⚠️ Includes multiple difficulty levels, featuring a variety of arithmetic and problem-solving challenges. 💥 Use a variety of unique skills to outsmart your opponents and gain the upper hand! 💫 Collect flashy effects and become the center of attention on the field! 🎮 USE SKILL: E/UI Button/R2 (PC/Mobile/Console)
Last updated by the developer 3 Dec 2025, 08:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:23 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:48 | 58 | no change |
| 14 Aug 2026, 00:47 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.