Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Last To Leave Box Wins

Last To Leave Box Wins

A Roblox experience owned by Punchline Ultra.

SurvivalENsurvivallast-player-standingsocial-deduction

Last To Leave Box Wins is a survival experience created on 2025-03-08. It currently has 539 players. The game has 122,012,228 lifetime visits, 92,797 favorites, and an 82% like percentage.

Description (written by the developer; not a statement by this register)

🎯 100 Players. 1 Box. One winner. ☠️ Survive among traps, trolls and crazy challenges. 🧠 Psychological tests and greed tests are waiting for you! 💰 Stay last — take the grand prize! 🔥 Are you ready for the most epic battle in the box?

Last updated by the developer 7 Jun 2026, 15:43 UTC.

93
playing (measured 2 Sept 2026, 04:50 UTC)
123,715,528
lifetime visits
82%
liked (93,195 👍 / 20,537 👎)
94,000
favourites (0.8 per 1k visits)
8 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93408250.510 August 20262 September 2026
274 measurements spanning 23 days, net -226. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–455 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 274
Measured (UTC)PlayersChange
2 Sept 2026, 04:5093-19
2 Sept 2026, 03:50112+4
2 Sept 2026, 02:50108-26
2 Sept 2026, 01:50134-57
2 Sept 2026, 00:50191-161
1 Sept 2026, 23:50352+133
1 Sept 2026, 22:50219+17
1 Sept 2026, 21:50202-36
1 Sept 2026, 20:50238-27
1 Sept 2026, 19:50265+23
1 Sept 2026, 18:50242-87
1 Sept 2026, 17:50329+23
1 Sept 2026, 16:50306-17
1 Sept 2026, 15:50323-7
1 Sept 2026, 14:50330+26
1 Sept 2026, 13:50304+60
1 Sept 2026, 12:50244-66
1 Sept 2026, 11:50310+66
1 Sept 2026, 10:50244+43
1 Sept 2026, 09:50201first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Drone
399 R$
Jetpack
299 R$
VIP
199 R$
Speed Boost
199 R$
Freeze Gun
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Box! · welcome26,232,706 · 41.2% win
You're a winner.. · other2,121,643 · 3.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 20262 September 2026
274 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 274
Measured (UTC)% likedChange
2 Sept 2026, 13:0482no change
2 Sept 2026, 04:5082no change
2 Sept 2026, 03:5082no change
2 Sept 2026, 02:5082no change
2 Sept 2026, 01:5082no change
2 Sept 2026, 00:5082no change
1 Sept 2026, 23:5082no change
1 Sept 2026, 22:5082no change
1 Sept 2026, 21:5082no change
1 Sept 2026, 20:5082no change
1 Sept 2026, 19:5082no change
1 Sept 2026, 18:5082no change
1 Sept 2026, 17:5082no change
1 Sept 2026, 16:5082no change
1 Sept 2026, 15:5082no change
1 Sept 2026, 14:5082no change
1 Sept 2026, 13:5082no change
1 Sept 2026, 12:5082no change
1 Sept 2026, 11:5082no change
1 Sept 2026, 10:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.