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Color Every Inch!

Color Every Inch!

A Roblox experience owned by Bloob Studios.

ObbyENterritory capturetrail mechanicsleaderboard competition

Color Every Inch! is an obby experience created on 2025-03-20. It has accumulated 966,319 lifetime visits and 51,918 favorites. Currently, 13 users are playing. The game holds a 53% like percentage. Players capture area and level up within this genre.

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN Group for FREE +100 Starting Tiles! 👍 🌎 Welcome to Color Every Inch! Get BIG by capturing as much area as possible! Kill other players by hitting their trails with your head! Become the best in the leaderboards, Level up, Buy AWESOME skins and much more! 🌎 ✨ Hope you have fun, and thanks for playing! If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 3 Oct 2025, 18:46 UTC.

13
playing (measured 10 Aug 2026, 15:17 UTC)
966,319
lifetime visits
53%
liked (711 👍 / 629 👎)
53,001
favourites (54.8 per 1k visits)
20 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1710first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
399 R$
+1,000 Starting Area
299 R$
2x Range
199 R$
+250 Starting Area
149 R$
+100 Starting Area
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome643,908 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5314 August 2026 — 53 % liked24 August 2026 — 53 % liked3 September 2026 — 53 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:5353no change
24 Aug 2026, 16:0153no change
14 Aug 2026, 16:0153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.