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[INTERACTIVE JOBS] Freshwater Cove 2

[INTERACTIVE JOBS] Freshwater Cove 2

A Roblox experience owned by Louisiana Studios.

SimulatorENfishingsimulationmultiplayer

[INTERACTIVE JOBS] Freshwater Cove 2 is a simulator experience created on April 3, 2025. The game has recorded 969,050 lifetime visits and 6,310 favorites. Currently, four users are playing. The title holds a 60% like percentage. It is categorized under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

🎣 Freshwater Cove 2 is a fun fishing game based around Toledo Bend, one of the best bass lakes out there. You can explore different parts of the lake, find hidden fishing spots, and catch tons of different fish. The game has cool weather changes and a full day and night cycle, so it feels super real when you're out on the water. Whether you're just messing around or trying to catch the biggest fish, there's always something to do. 🎉Freshwater Cove 2 was released on August 1st, 2025!🎉 🪝 You can level up, get better rods and lures, and even join tournaments to compete with other players. There’s also leaderboards to see who has the biggest fish. You can fish by yourself or team up with friends to explore the lake together. Freshwater Cove 2 is way better than the first one and has a lot more to do, so if you like fishing or just want a chill game to play, this is for you. - Have Fun! Louisiana Studios Development Team 🛠️

Last updated by the developer 26 Jul 2026, 16:52 UTC.

4
playing (measured 10 Aug 2026, 22:16 UTC)
969,050
lifetime visits
60%
liked (867 👍 / 583 👎)
6,396
favourites (6.6 per 1k visits)
3 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:1610first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

6th Gen Rammer's
500 R$
Press H22
450 R$
Skeet FRX20
450 R$
FC2 5th Wheel Camper
350 R$
Waterstream Vector
350 R$
2X Job Paycheck
300 R$
Caymer CX20
300 R$
2X Faster Paycheck
250 R$
2X Job XP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked3 September 2026 — 60 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:5260no change
24 Aug 2026, 15:5260no change
14 Aug 2026, 15:5260first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.