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100 Circles ⭕️ 100 People🙎‍♂️

100 Circles ⭕️ 100 People🙎‍♂️

A Roblox experience owned by Circle_Studio.

SurvivalENMrBeast IPSurvivalLast to Leave

100 Circles ⭕️ 100 People🙎‍♂️ is a survival experience created on 2025-04-07. It records 1,534,729 lifetime visits and 11,178 favorites. The game holds a 48% like percentage. Currently, zero players are active. The title features competitive mechanics involving resource management and daily minigames within a circle-based elimination structure.

Description (written by the developer; not a statement by this register)

In this game, you’ll have to compete with 100 Players across 100 ⭕ Circles to win $10,000, but Mr Beast will be trying to stop you – you’ll have to avoid him Survive each day by keeping your stats under control: 🍔 Food | 💧 Water | 🚽 Toilet | 🚿 Shower | 😴 Sleep Every day you get food water, shower, and every night you can sleep to restore energy. But be careful — daily minigames like parkour, zombies, lasers and more can change everything! 🏃‍♂️⚽ Every day, you’ll be able to earn more and more money 💵 Can you survive longer than everyone else? 👑 Tags: 100 people, Last to Leave, 100 Circles, Last to Leave Box Wins, Last to leave the Circle, Mr beast game, Squid Game, Stay in the Circle, 30 Days in the sky, 24 hour in Elevator, Find a Color or Fall, King of the Ring, 100 People Hole Survive, Survive Overnight in a Mega Store, 99 Days, Escape, Horrific Housing Dont leave the circle

Last updated by the developer 14 Jul 2026, 15:12 UTC.

0
playing (measured 10 Aug 2026, 14:07 UTC)
1,534,729
lifetime visits
49%
liked (396 👍 / 419 👎)
11,176
favourites (7.3 per 1k visits)
7 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
429 R$
x2 Mr Borov
329 R$
Shovel
299 R$
Bear Trap
259 R$
Pepper Spray
259 R$
Taser
129 R$
Push Tool
129 R$
Medkit
99 R$
Tent Scaler
99 R$
Gravity Coil
89 R$
bandage
59 R$
Banana Peel
49 R$
Premium Color
49 R$
Speed Coil
49 R$
Run Ability✅ (Permanent)
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

484948.514 August 2026 — 48 % liked24 August 2026 — 49 % liked3 September 2026 — 49 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:2049no change
24 Aug 2026, 12:0449+1
14 Aug 2026, 12:0248first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.