[ 🔷 MATCHMAKING 🔷 ] Fuzzy Horizon (ALPHA)
A Roblox experience owned by Fuzzy Horizon.
HorrorENMascot HorrorOpen World SurvivalCollection/Pets
[ 🔷 MATCHMAKING 🔷 ] Fuzzy Horizon (ALPHA) is a horror experience created on 2025-04-21. It currently has 10 players online, 1,574,963 lifetime visits, an 85% like percentage, and 16,849 favorites.
Description (written by the developer; not a statement by this register)
❗ TW: Epilepsy -----♡----- Fuzzy Horizon is an open world Mascot Horror Survival Experience, which is set in a once glorious island, now deserted, haunted and taken over by dark corruption. You must team up with fellow players to discover various places on the island and uncover what monsters may be lurking in the shadows. -----♡----- 🐰 Start your collection of fuzzies and shimmers, each with its own respective abilities. 🌍 Explore the massive map and heal the trees to prevent the corruption from spreading across the ecosystem. ⚔️ Fend off dangerous outcasts that guard the secrets of the sacred island. Purchase Boosts from the Vending Machine and curate your own experience while discovering hidden lore and secrets that lead to the Savior Gaia.. -----♡----- Tags: Horror, Scary, open world, Survival, multiplayer, Animals, Mascot, universe, Indie, Score, Escape, Pets, Character, grow, Haunted,Adventure, Roleplay, Spooky, world, factory,
Last updated by the developer 10 Aug 2026, 18:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:21 | 28 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:08 | 84 | -1 |
| 24 Aug 2026, 11:53 | 85 | no change |
| 14 Aug 2026, 11:53 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.