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[ACHIEVEMENTS] Agoraphobia

[ACHIEVEMENTS] Agoraphobia

A Roblox experience owned by Agora Studio.

HorrorENhorrorasymmetric multiplayerescape

[ACHIEVEMENTS] Agoraphobia is a horror experience created on 2025-04-23. It has accumulated 3,798,747 lifetime visits and 42,687 favorites. Currently, 4 players are active. The game holds an 86% like percentage. It features roles for survivors and a beast within a map inspired by Flee the Facility.

Description (written by the developer; not a statement by this register)

Game contains flashing lights The intense fear of being unable to escape... Survivors: Hack terminals located across the map to open the path to freedom. Beast: Hunt them all, drag them to their icy prisons, where they are slowly trapped along with their fears eternally... Game is heavily based off and inspired by Flee the Facility by A.W. Apps

Last updated by the developer 17 Jul 2026, 07:22 UTC.

4
playing (measured 10 Aug 2026, 21:36 UTC)
3,798,747
lifetime visits
86%
liked (11,327 👍 / 1,775 👎)
42,704
favourites (11.2 per 1k visits)
23 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:3612first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played in testing · other709,162 · 0.00% win
Clock's Tickin · other92,437 · 22.8% win
Nah · other34,416 · 11.7% win
Last Man Standing · progression23,831 · 6.9% win
Carried by Luck · other21,820 · 4.0% win
Darkness · other19,327 · 4.3% win
Pure Skill · other16,518 · 3.2% win
Last Second Win · other16,447 · 5.3% win
Betrayal · other14,957 · 3.2% win
Forgotten · other12,510 · 3.2% win
Close One · other10,519 · 5.3% win
Rampage · other9,817 · 2.4% win
Waste of Time · other9,641 · 1.1% win
Ventless · other4,873 · 1.9% win
Professional Hacker · other2,233 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:4986no change
14 Aug 2026, 03:4886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.