(cancelled) SERVERBLIGHT: Relocation
A Roblox experience owned by Bloxitrave.
ShooterENclass-basedpvpfan-game
Description (written by the developer; not a statement by this register)
SERVERBLIGHT: Relocation is a class-based PvP shooter that divides you into two teams; Red vs Blue, you can choose to fight each other to work together to fight the Serverblight. You can fight others or fight with others to take out the Blight. Notice: This is not an infection game (kinda, not in the sense you get to be the blight, the AI takes over.) The Serverblight series was created by 2idiotgermans, OST in the game created by LinoDropsDead. Megablight soundtrack created by The Neon Shinigami We are not affiliated with 2idiotgermans and this is a fan-game. Game concept inspired by TF2 & the Serverblight series. Gameplay concept inspired by DvN and many more.. Game cancelled, pax in morte and to the haters, even serverblight bossfight creator himself; be nicer to people buddy!
Last updated by the developer 15 Jul 2026, 01:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:31 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 23:22 | 66 | no change |
| 14 Aug 2026, 23:18 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.