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[🌱] Grass Incremental Simulator

[🌱] Grass Incremental Simulator

A Roblox experience owned by Unequal Games.

SimulatorENincrementalsimulatorrelaxing

[🌱] Grass Incremental Simulator is a simulator experience created on 2025-05-14. It currently has 667 players. The game has accumulated 39,716,505 lifetime visits and 590,480 favorites. User engagement metrics show a 96% like percentage. The description indicates gameplay involves trimming grass, rebirthing, and upgrading.

Description (written by the developer; not a statement by this register)

A relaxing lawn-trimming simulator game 🌿 The more you rebirth and upgrade, the more fun the game becomes! [🔪] Trim the grass! [🚀] Upgrade for faster trimming! [🔥] Unlock new islands and upgrades! 👍 Enjoying the game? Leave a Like and Favorite! ❤️ Join the Unequal Games group for in-game boosts! 🛠️ Early access: Features may change, and bugs may appear.

Last updated by the developer 23 Sept 2026, 22:09 UTC.

98
playing (measured 30 Sept 2026, 06:50 UTC)
41,232,500
lifetime visits
96%
liked (138,054 👍 / 5,836 👎)
611,935
favourites (14.8 per 1k visits)
14 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

983542269 September 202630 September 2026
500 measurements spanning 21 days, net -55. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–392 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
30 Sept 2026, 06:5098-8
30 Sept 2026, 05:50106-34
30 Sept 2026, 04:50140+2
30 Sept 2026, 03:50138-23
30 Sept 2026, 02:50161+6
30 Sept 2026, 01:50155+4
30 Sept 2026, 00:50151-6
29 Sept 2026, 23:50157-15
29 Sept 2026, 22:50172+9
29 Sept 2026, 21:50163-20
29 Sept 2026, 20:50183-22
29 Sept 2026, 19:50205-6
29 Sept 2026, 18:50211+12
29 Sept 2026, 17:50199+24
29 Sept 2026, 16:50175-13
29 Sept 2026, 15:50188-17
29 Sept 2026, 14:50205+30
29 Sept 2026, 13:50175+28
29 Sept 2026, 12:50147-7
29 Sept 2026, 11:50154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Test
495,130 R$
[OP] Giant Trimmer
2,500 R$
2x Bronze
199 R$
2x EXP
99 R$
2x Grass Luck
99 R$
2x Rebirths
99 R$
2x Walkspeed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome17,620,231 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202622 October 2026
948 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 948
Measured (UTC)% likedChange
22 Oct 2026, 15:0296no change
12 Oct 2026, 15:0096no change
2 Oct 2026, 14:5396no change
30 Sept 2026, 06:5096no change
30 Sept 2026, 05:5096no change
30 Sept 2026, 04:5096no change
30 Sept 2026, 03:5096no change
30 Sept 2026, 02:5096no change
30 Sept 2026, 01:5096no change
30 Sept 2026, 00:5096no change
29 Sept 2026, 23:5096no change
29 Sept 2026, 22:5096no change
29 Sept 2026, 21:5096no change
29 Sept 2026, 20:5096no change
29 Sept 2026, 19:5096no change
29 Sept 2026, 18:5096no change
29 Sept 2026, 17:5096no change
29 Sept 2026, 16:5096no change
29 Sept 2026, 15:5096no change
29 Sept 2026, 14:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.