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[☢️] Build a Bunker!

[☢️] Build a Bunker!

A Roblox experience owned by Piriyo.

SurvivalENsurvivalbase-buildingpost-apocalyptic

[☢️] Build a Bunker! is a survival experience created on 2025-05-20. It records 1146 concurrent players, 76,767,330 lifetime visits, 270,677 favorites, and a 95% like percentage.

Description (written by the developer; not a statement by this register)

☢️ Welcome to Build A Bunker! Nukes hit the world every 5 minutes. Get loot from the town and use it to upgrade your bunker. Can you survive until help arrives? [ How To Play ] 🍎 Grab food, 🔫 weapons, and 🪵 supplies ☢️ Get inside the bunker before the nuke ⚔️ Fight enemies and protect your bunker 🏗️ Build and upgrade your bunker 💀 Can you survive?

Last updated by the developer 24 Aug 2026, 21:11 UTC.

440
playing (measured 4 Sept 2026, 09:50 UTC)
77,972,637
lifetime visits
95%
liked (148,383 👍 / 7,672 👎)
274,091
favourites (3.5 per 1k visits)
20 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3221,7061,01444010 August 20264 September 2026
324 measurements spanning 25 days, net -1,266. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 114–1,914 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 324
Measured (UTC)PlayersChange
4 Sept 2026, 09:50440+22
4 Sept 2026, 08:50418-16
4 Sept 2026, 07:50434+16
4 Sept 2026, 06:50418-24
4 Sept 2026, 05:50442+47
4 Sept 2026, 04:50395-15
4 Sept 2026, 03:50410+83
4 Sept 2026, 02:50327-15
4 Sept 2026, 01:50342-41
4 Sept 2026, 00:50383+10
3 Sept 2026, 23:50373+13
3 Sept 2026, 22:50360+20
3 Sept 2026, 21:50340+15
3 Sept 2026, 20:50325-75
3 Sept 2026, 19:50400+38
3 Sept 2026, 18:50362-20
3 Sept 2026, 17:50382-102
3 Sept 2026, 16:50484-6
3 Sept 2026, 15:50490-120
3 Sept 2026, 14:50610first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Scrap
973 R$
Minigun
349 R$
12 Player Server
299 R$
Military Chest
199 R$
Amazing Sack
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive 5 days · progression10,748,215 · 15.3% win
Mutant Defender · other10,037,987 · 17.2% win
Consumer · other8,247,888 · 10.4% win
Merchant · other6,447,710 · 8.0% win
Survive 10 Days · progression4,919,407 · 6.8% win
Holy Defender · other4,344,765 · 5.3% win
Survive 15 days · progression2,378,774 · 3.6% win
Gladiator · other2,328,738 · 2.7% win
Remaker · other2,212,583 · 2.2% win
Bandit Defender · other1,460,748 · 1.4% win
Survive 20 days · progression1,190,906 · 1.7% win
Guardian · other1,086,588 · 1.6% win
Warmer · other723,663 · 0.80% win
Supplier · other689,324 · 0.70% win
Heretic · other652,119 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20264 September 2026
324 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 09:5095no change
4 Sept 2026, 08:5095no change
4 Sept 2026, 07:5095no change
4 Sept 2026, 06:5095no change
4 Sept 2026, 05:5095no change
4 Sept 2026, 04:5095no change
4 Sept 2026, 03:5095no change
4 Sept 2026, 02:5095no change
4 Sept 2026, 01:5095no change
4 Sept 2026, 00:5095no change
3 Sept 2026, 23:5095no change
3 Sept 2026, 22:5095no change
3 Sept 2026, 21:5095no change
3 Sept 2026, 20:5095no change
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095no change
3 Sept 2026, 16:5095no change
3 Sept 2026, 15:5095no change
3 Sept 2026, 14:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.