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🍓 Merge a Garden!

🍓 Merge a Garden!

A Roblox experience owned by Slime Vine Studios.

PuzzleENmerge mechanicsgarden themeleaderboards

🍓 Merge a Garden! is a puzzle experience created on 2025-05-26. It has recorded 2,420,626 lifetime visits and 3,855 favorites. Currently, 18 users are playing. The experience holds a 63% like percentage. Players merge fruits to create rarer items, collect gems, and unlock trails, themes, and pets. Leaderboards track top growers within this puzzle genre.

Description (written by the developer; not a statement by this register)

🍓 Merge fruits together to create bigger and rarer ones! 🍓 💥 Combine fruits into juicier, rarer ones! 💎 Collect gems to speed up your growth! 🎨 Unlock trails and garden themes to show off your style! 🏆 Climb the leaderboards and become the top grower! 🐾 Unlock pets that collect cash while you play! Can you merge your way to the top of the fruit chain?

Last updated by the developer 28 Jun 2025, 03:46 UTC.

18
playing (measured 10 Aug 2026, 14:05 UTC)
2,420,626
lifetime visits
63%
liked (998 👍 / 575 👎)
3,873
favourites (1.6 per 1k visits)
26 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash!
699 R$
Auto Merge!
199 R$
x2 Cash!
149 R$
Auto Click!
89 R$
x3 Gems!
69 R$
x10 Luck!
69 R$
Rainbow Trail!
69 R$
Triple Hatch
69 R$
Auto Hatch!
39 R$
x2 Luck!
29 R$
x2 Pet Inventory!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,463,742 · 100.0% win
Unlocked 5 Fruits! · collection1,004,273 · 100.0% win
Unlocked 10 Fruits! · collection620,009 · 65.1% win
Unlocked 15 Fruits! · collection476,323 · 55.8% win
Unlocked 20 Fruits! · collection386,599 · 46.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6314 August 2026 — 63 % liked3 September 2026 — 63 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:4963no change
14 Aug 2026, 07:4763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.