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Grow a Country

Grow a Country

A Roblox experience owned by Gameworlds Studios.

TycoonENcity builderidle mechanicsoffline progress

Grow a Country is a tycoon experience created on 2025-05-30. It has accumulated 10,559,185 lifetime visits and 11,528 favorites. Currently, one user is playing. The game holds a 70% like percentage. The description highlights offline growth mechanics and building progression from an empty plot to a bustling country.

Description (written by the developer; not a statement by this register)

🌟Welcome to Grow A Country!🌟 Are you ready to build you dream country? Start from an empty plot, place buildings and watch them grow into a bustling country! 🌆How to Build? 🔥Buy a Building from the shop! 🔨Watch your workers while they build! 💰Make money – Buildings make money even offline! Stay tuned for more updates!🙌 Can you make it to the top? 🎪Key Features ⏳Offline Growth: Your country keeps thriving while you’re away! 🚀Start now—grow a world-class country!

Last updated by the developer 7 Jul 2026, 08:00 UTC.

1
playing (measured 10 Aug 2026, 18:03 UTC)
10,559,185
lifetime visits
70%
liked (5,164 👍 / 2,198 👎)
11,527
favourites (1.1 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Expansion 8
399 R$
Expansion 7
349 R$
Expansion 6
299 R$
Expansion 5
249 R$
Expansion 4
199 R$
Expansion 3 [MOST OP]
149 R$
Expansion 2 [INCREDIBLY OP]
99 R$
Auto Collect [OP]
49 R$
Expansion 1 [SUPER OP]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:0170no change
13 Aug 2026, 20:0070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.