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I Don't Feel So Good Simulator

I Don't Feel So Good Simulator

A Roblox experience owned by Phexonia Studios.

SimulatorENfarmingsocialtaunts

I Don't Feel So Good Simulator is a Roblox experience in the simulator genre, created on 2018-08-19. The game has accumulated 19,140,438 lifetime visits and 187,189 favorites. Currently, two users are playing. The title holds an 81 percent like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Are you feeling too good? Do you not want to feel so good? Come on down and disintegrate with your comrades! Farm crops, catch fish, or just goof off with your friends with a massive range of taunts, tools and effects to choose from! "Amazing" - No One Ever "I feel so alive right now" - Fortnite Trailer "This game was amazing! Play this NOW." - Kirby4833 "There can only be one real Thanos.." - Steve7476 "1940: we will have flying cars in the future 2018:" - test_accountA7 "hi mom, I'm in the description lol" - HurtSupersmashbro "Gaming has reached it's peak in quality. This is the highest you can limit yourself to." - anthonbloxx Created by Phexonia Studios, 2022

Last updated by the developer 21 Apr 2025, 13:36 UTC.

2
playing (measured 10 Aug 2026, 14:36 UTC)
19,140,438
lifetime visits
81%
liked (53,757 👍 / 12,465 👎)
187,358
favourites (9.8 per 1k visits)
19 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Be Yourself!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Time Stone · collection366,270 · 2.6% win
Power Stone · collection224,066 · 1.3% win
Mind Stone · collection144,950 · 1.3% win
Reality Stone · collection76,225 · 2.6% win
Space Stone · collection68,769 · 1.3% win
Present of Chilly Contents · collection26,813 · 0.00% win
Soul Stone · collection17,222 · 2.6% win
Pastel Egg · collection15,218 · 0.00% win
Spring Egg · collection6,645 · 0.00% win
Santa's Gift · collection6,468 · 0.00% win
Lord · other3,005 · 0.00% win
Hard-boiled Egg · collection2,733 · 0.00% win
Gold Nugegg · collection2,589 · 0.00% win
Present of Beginners Luck · other2,525 · 0.00% win
Little Helper's Gift · other2,474 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked2 September 2026 — 81 % liked12 September 2026 — 81 % liked22 September 2026 — 81 % liked2 October 2026 — 81 % liked12 October 2026 — 81 % liked22 October 2026 — 81 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:2181no change
12 Oct 2026, 17:2081no change
2 Oct 2026, 17:1981no change
22 Sept 2026, 17:1781no change
12 Sept 2026, 17:1681no change
2 Sept 2026, 17:0881no change
23 Aug 2026, 16:5281no change
13 Aug 2026, 16:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

idont.fandom.com0 active editors · 740 edits
52 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.