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Pilgrammed: Early Sunset / Ex Machina

Pilgrammed: Early Sunset / Ex Machina

A Roblox experience owned by Phexonia Studios.

RacingENopen-worldcraftingRPG

Pilgrammed: Early Sunset / Ex Machina is a Roblox experience categorized under racing. Created on April 27, 2021, the game has accumulated 77,613,476 lifetime visits and 286,378 favorites. Currently, 1,599 players are active. The title holds a 92% like percentage. The description notes it is an open-world RPG with crafting mechanics and includes a photo-sensitivity warning.

Description (written by the developer; not a statement by this register)

⚠️ PHOTO-SENSITIVITY / EPILEPSY WARNING! This game contains many instances of flashing lights and screen shake. BE CAREFUL! Pilgrammed is an open-world RPG game. You can craft guns and armor. Clothing by Blotnik Phexonia Studios 2026

Last updated by the developer 25 Oct 2026, 22:57 UTC.

297
playing (measured 28 Oct 2026, 09:50 UTC)
79,806,286
lifetime visits
92%
liked (150,623 👍 / 13,037 👎)
292,419
favourites (3.7 per 1k visits)
27 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

211788499.52977 October 202628 October 2026
500 measurements spanning 21 days, net -181. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 124–875 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
28 Oct 2026, 09:50297+12
28 Oct 2026, 08:50285+41
28 Oct 2026, 07:50244+33
28 Oct 2026, 06:50211-16
28 Oct 2026, 05:50227-20
28 Oct 2026, 04:50247-23
28 Oct 2026, 03:50270-86
28 Oct 2026, 02:50356-14
28 Oct 2026, 01:50370-34
28 Oct 2026, 00:50404+26
27 Oct 2026, 23:50378+29
27 Oct 2026, 22:50349-11
27 Oct 2026, 21:50360+13
27 Oct 2026, 20:50347+9
27 Oct 2026, 19:50338+26
27 Oct 2026, 18:50312-7
27 Oct 2026, 17:50319-44
27 Oct 2026, 16:50363-11
27 Oct 2026, 15:50374-61
27 Oct 2026, 14:50435first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra customisation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 202628 October 2026
1616 measurements spanning 68 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1616
Measured (UTC)% likedChange
28 Oct 2026, 09:5092no change
28 Oct 2026, 08:5092no change
28 Oct 2026, 07:5092no change
28 Oct 2026, 06:5092no change
28 Oct 2026, 05:5092no change
28 Oct 2026, 04:5092no change
28 Oct 2026, 03:5092no change
28 Oct 2026, 02:5092no change
28 Oct 2026, 01:5092no change
28 Oct 2026, 00:5092no change
27 Oct 2026, 23:5092no change
27 Oct 2026, 22:5092no change
27 Oct 2026, 21:5092no change
27 Oct 2026, 20:5092no change
27 Oct 2026, 19:5092no change
27 Oct 2026, 18:5092no change
27 Oct 2026, 17:5092no change
27 Oct 2026, 16:5092no change
27 Oct 2026, 15:5092no change
27 Oct 2026, 14:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.