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[🍬] Stack the Blocks

[🍬] Stack the Blocks

A Roblox experience owned by A Blocky Game.

TycoonENtycoonidleclicker

[🍬] Stack the Blocks is a tycoon experience created on 2025-06-03. It has accumulated 10,509,931 lifetime visits and 452,197 favorites. The title maintains a 96% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Become the richest player and flex on friends by getting the rarest and most expensive blocks, then multiply them to earn even more profits! Have fun! ⭐❗40,000 Likes for NEW CODE❗⭐ (Codes in Socials BELOW) How to Play: 🧱 Buy a block 💻 Place it in your zone 💸 Earn money 💰 Multiply your earnings ⭐ Play synchronized events to enchance your blocks (every 15 mins) ❤️ Like and Join the group to USE Codes! 🔔 Follow and put in Favorite for updates! 🕕 Earn cash while you are offline for 24h Maximum!

Last updated by the developer 11 Jan 2026, 17:41 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
10,509,931
lifetime visits
96%
liked (40,362 👍 / 1,731 👎)
452,165
favourites (43.0 per 1k visits)
3 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Pets
399 R$
Auto Collect
199 R$
More Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,678,071 · 69.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:0196no change
13 Aug 2026, 20:0196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.