Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Part 3] Anime Eternal

[Part 3] Anime Eternal

A Roblox experience owned by New ProjectR.

Clicker & idleENanimetap-to-gaingacha

[Part 3] Anime Eternal is a simulator experience created on 2025-06-10. It currently has 1,064 players. The game has accumulated 359,163,074 lifetime visits and 981,692 favorites. User engagement shows a 98% like percentage. The title is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Anime Eternal! 💖 Use Code: "Update60Part3" 💖 Use Code: "Update60Part2" 💖 Use Code: "Update60" 💖 Use Code: "Update59" 🌍 Explore Iconic Anime Worlds! ⚡ Tap to Gain Energy – every click brings you closer to power! ⭐ Open Stars to collect powerful Champions! 💥 Battle Enemies to earn Resources, unlock Avatars, and discover rare items! 🚀 Rank Up. Level Up. Upgrade Everything! 📱 Available on Desktop, Mobile, Tablet and Console!

Last updated by the developer 29 Aug 2026, 10:39 UTC.

667
playing (measured 6 Sept 2026, 05:50 UTC)
360,194,990
lifetime visits
98%
liked (481,124 👍 / 9,369 👎)
983,340
favourites (2.7 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6591,3951,02766710 August 20266 September 2026
368 measurements spanning 27 days, net -728. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 549–1,505 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 368
Measured (UTC)PlayersChange
6 Sept 2026, 05:50667no change
6 Sept 2026, 04:50667-22
6 Sept 2026, 03:50689no change
6 Sept 2026, 02:50689-1
6 Sept 2026, 01:50690+31
6 Sept 2026, 00:50659-33
5 Sept 2026, 23:50692+1
5 Sept 2026, 22:50691-15
5 Sept 2026, 21:50706-29
5 Sept 2026, 20:50735+1
5 Sept 2026, 19:50734+5
5 Sept 2026, 18:50729-24
5 Sept 2026, 17:50753+13
5 Sept 2026, 16:50740-20
5 Sept 2026, 15:50760-3
5 Sept 2026, 14:50763-27
5 Sept 2026, 13:50790+27
5 Sept 2026, 12:50763-5
5 Sept 2026, 11:50768+22
5 Sept 2026, 10:50746first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky!
1,299 R$
Remote Access
799 R$
Triple Weapon
599 R$
+3 Extra Champions Equips
599 R$
Double Sword
499 R$
Multi Roll
499 R$
2x EXP
399 R$
Fast Star Opens
399 R$
2x Avatar Souls
399 R$
Multi Open
399 R$
VIP
299 R$
+1 Titan Equip
299 R$
+1 Stand Equip
299 R$
Big Storage
199 R$
Small Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Anime Eternal! · welcome9,643,554 · 5.1% win
World 1 - West City · progression9,604,799 · 5.1% win
World 2 - Windmill Island · progression2,122,444 · 0.90% win
World 3 - Soul Society · progression1,433,140 · 0.70% win
World 4 - Cursed School · progression1,274,687 · 0.60% win
World 5 - Slayer Village1,145,592 · 0.50% win
World 6 - Solo Island · progression1,037,941 · 0.50% win
World 7 - Clover Village. · progression941,199 · 0.40% win
World 8 - Leaf Village. · progression787,096 · 0.50% win
World 9 - Spirit Residence. · progression704,439 · 0.40% win
World 10 - Magic Hunter City. · progression620,313 · 0.40% win
World 11 - Titan City. · progression546,655 · 0.40% win
World 12 - Village of Sins. · progression485,624 · 0.40% win
World 13 - Kaiju Base. · progression444,050 · 0.30% win
World 14 - Tempest Capital. · progression400,383 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 20266 September 2026
368 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 368
Measured (UTC)% likedChange
6 Sept 2026, 05:5098no change
6 Sept 2026, 04:5098no change
6 Sept 2026, 03:5098no change
6 Sept 2026, 02:5098no change
6 Sept 2026, 01:5098no change
6 Sept 2026, 00:5098no change
5 Sept 2026, 23:5098no change
5 Sept 2026, 22:5098no change
5 Sept 2026, 21:5098no change
5 Sept 2026, 20:5098no change
5 Sept 2026, 19:5098no change
5 Sept 2026, 18:5098no change
5 Sept 2026, 17:5098no change
5 Sept 2026, 16:5098no change
5 Sept 2026, 15:5098no change
5 Sept 2026, 14:5098no change
5 Sept 2026, 13:5098no change
5 Sept 2026, 12:5098no change
5 Sept 2026, 11:5098no change
5 Sept 2026, 10:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,254,684
YouTube views across 24 matched videos

Most-viewed match: “How To Get *OP ADMIN ITEMS* In 5 SECONDS In Anime Eternal!! #roblox #animegames #animeeternal”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 29 Aug 2026, 03:20 UTC.