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Aqua's Wall Hop Obby

Aqua's Wall Hop Obby

A Roblox experience owned by Aqua x Un.

ObbyENwall hop mechanicdifficulty chartrage quit challenge

Aqua's Wall Hop Obby is an obby genre experience created on 2025-06-15. It records 8,591,085 lifetime visits and 821,495 favorites. Currently, 11 players are active. The title holds an 86% like percentage. The description identifies the game as a difficulty chart obby focused on wall hops.

Description (written by the developer; not a statement by this register)

Welcome to Aqua's Wall Hop Obby! This game is a difficulty chart obby focused on wall hops! The game is almost impossible to beat and most people rage quit! Can you beat the hard obby? tags: obby, enjoyable, friends, dco, adventure, difficulty chart, parkour, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wall hop, master, obstacle course, extreme, difficult, stud, jump, wallhop, wrap around

Last updated by the developer 11 Jul 2026, 04:41 UTC.

11
playing (measured 10 Aug 2026, 15:30 UTC)
8,591,085
lifetime visits
86%
liked (23,104 👍 / 3,640 👎)
822,849
favourites (95.8 per 1k visits)
15 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:304first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Easy Mode
1,200 R$
Flying Carpet
749 R$
Fusion Coil
249 R$
OP Slap
199 R$
Gravity Coil
149 R$
Speed Coil
99 R$
[HUGE SALE] Slap Tool
79 R$
Bloxy Cola
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,042,679 · 100.0% win
Stage 20 · progression3,460,446 · 100.0% win
Stage 40 · progression2,245,061 · 99.0% win
Stage 60 · progression1,074,691 · 69.6% win
Stage 80 · progression355,924 · 36.2% win
Stage 100 · progression152,198 · 18.9% win
Stage 120 · progression32,636 · 3.9% win
Stage 140 · progression15,935 · 0.60% win
Stage 160 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:2086no change
23 Aug 2026, 21:1986no change
13 Aug 2026, 21:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.