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This This Rice 兩餸飯 [Alpha]

This This Rice 兩餸飯 [Alpha]

A Roblox experience owned by IRIDESIUM.

SimulatorENrestaurant simulationHong Kong cuisineco-op multiplayer

This This Rice 兩餸飯 [Alpha] is a simulator experience created on 2025-06-18. It has recorded 621,773 lifetime visits, 9,775 favorites, and an 85% like percentage. Currently, zero users are playing. The game is in an alpha state, with developers noting potential bugs and encouraging reports through appropriate channels.

Description (written by the developer; not a statement by this register)

Have you ever thought of running your own This This Rice (兩餸飯) restaurant in the middle of the bustling city of Hong Kong? Well, look no further, as this game gives you that EXACT experience! Work together with other players in your server to serve customers, cook delicious Hong Kong-inspired cuisines, buy upgrades, and GET RICH!! Play solo or with your best buddies, whatever you choose! Private servers save progress (and FREE)!!! NOTE: The game is still in Alpha. Bugs may occur; if it happens, please report it in as much detail as possible through appropriate channels! It is highly recommended to play the game in English to prevent any mistranslations.

Last updated by the developer 25 Jul 2026, 04:35 UTC.

0
playing (measured 12 Aug 2026, 02:02 UTC)
621,773
lifetime visits
85%
liked (1,696 👍 / 288 👎)
9,881
favourites (15.9 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Discounted Ingredients
249 R$
2x Cooking Speed
199 R$
Auto Cashier
149 R$
Instant Clean
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player! · welcome247,243 · 100.0% win
10 Orders Completed! · progression42,847 · 60.0% win
25 Orders Completed! · progression21,323 · 25.5% win
50 Orders Completed! · progression10,317 · 16.4% win
100 Orders Completed! · progression4,093 · 5.5% win
200 Orders Completed! · progression1,192 · 0.00% win
Pre-Alpha Player! · welcome218 · 0.00% win
500 Orders Completed! · progression158 · 0.00% win
1000 Orders Completed! · progression42 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:3185no change
14 Aug 2026, 19:2085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.