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Jump Rope [SQUID GAME SEASON 3]

Jump Rope [SQUID GAME SEASON 3]

A Roblox experience owned by Squid Squad Team.

RoleplayENSquid GameSeason 3Jump Rope

Jump Rope [SQUID GAME SEASON 3] is a roleplay experience created on 2025-06-20. The game has accumulated 53,402,009 lifetime visits and 21,865 favorites. Currently, 27 players are active. The title holds an 87% like percentage. The description references Squid Game Season 3 challenges.

Description (written by the developer; not a statement by this register)

🪢 JUMP ROPE UPDATE: Experience the newest Squid Game Season 3 challenge — Jump Rope — now on Roblox! 🎮 Based on glimpses from the show and trailers, this is the most accurate recreation of Jump Rope from Squid Game Season 3. 📺 More games from Season 3 may be added soon — stay tuned! 💀 Survive the rope, time your jumps, and don't fall behind... or it’s game over. 👍⭐ Like and favorite if you enjoy the game and want to see more updates! 📌 Tags: Jack and Jill, Squid Game, Season 3, Season 2, Dongdaemun, Jump Rope

Last updated by the developer 25 Jun 2026, 10:16 UTC.

27
playing (measured 10 Aug 2026, 15:38 UTC)
53,402,009
lifetime visits
86%
liked (13,535 👍 / 2,133 👎)
22,615
favourites (0.4 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3830first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
129 R$
2X Money
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome33,808,106 · 100.0% win
First Win · progression9,055,030 · 56.6% win
5 Wins · progression782,972 · 7.4% win
Finished Obby · progression383,348 · 3.6% win
10 Wins · progression227,635 · 2.7% win
50 Wins · progression6,304 · 0.10% win
100 Wins · progression1,041 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.523 August 2026 — 87 % liked2 September 2026 — 86 % liked12 September 2026 — 86 % liked22 September 2026 — 86 % liked2 October 2026 — 86 % liked12 October 2026 — 86 % liked22 October 2026 — 86 % liked23 August 202622 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:3186no change
12 Oct 2026, 14:2386no change
2 Oct 2026, 14:2286no change
22 Sept 2026, 14:2186no change
12 Sept 2026, 14:1986no change
2 Sept 2026, 14:1786-1
23 Aug 2026, 14:0687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.