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Squid Game Carry Baby Tower

Squid Game Carry Baby Tower

A Roblox experience owned by JA Studios..

ObbyENSquid Game IPTower ObbyTroll/Slap Mechanic

Squid Game Carry Baby Tower is an obby experience created on 2025-07-05. It has 39,106,305 lifetime visits, 1,996,541 favorites, and a 93% like percentage. Currently, 458 players are active. The game involves carrying a baby through challenges to obtain keys and exit.

Description (written by the developer; not a statement by this register)

Welcome to Squid Game Carry Baby Tower! Will you carry the baby to finish line or save yourself? Do you have what it takes to finish every squid games to get keys? Be the first player to finish and exit the game! 👍 LIKE the game and JOIN the group to get free key. tags: Squid game, squid game tower, squid game troll tower, squid game carry baby tower, troll is a pinning tower, slap tower, slap, IQ, troll, fling, button, carry, tower obby

Last updated by the developer 22 Aug 2026, 09:36 UTC.

100
playing (measured 25 Aug 2026, 08:50 UTC)
39,567,374
lifetime visits
93%
liked (32,432 👍 / 2,367 👎)
2,018,301
favourites (51.0 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10064237110 August 202625 August 2026
86 measurements spanning 15 days, net -491. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–723 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 86
Measured (UTC)PlayersChange
25 Aug 2026, 08:50100-6
25 Aug 2026, 07:50106-30
25 Aug 2026, 06:50136+27
25 Aug 2026, 05:50109-23
25 Aug 2026, 04:50132-22
25 Aug 2026, 03:50154+19
25 Aug 2026, 02:50135+10
25 Aug 2026, 01:50125-15
25 Aug 2026, 00:50140-158
24 Aug 2026, 23:50298+60
24 Aug 2026, 22:50238+6
24 Aug 2026, 21:50232-34
24 Aug 2026, 20:50266+27
24 Aug 2026, 19:50239-17
24 Aug 2026, 18:50256+42
24 Aug 2026, 17:50214-51
24 Aug 2026, 16:50265-54
24 Aug 2026, 15:50319-16
24 Aug 2026, 14:50335-32
24 Aug 2026, 13:50367first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
3,499 R$
Red Laser Gun
299 R$
Blue Laser Gun
299 R$
Carpet
299 R$
Grappler Hook
229 R$
Jump Coil
219 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome20,786,413 · 100.0% win
Jump Rope · other9,130,831 · 75.5% win
Red Light Green Light · other8,010,251 · 63.3% win
Glass Bridge · progression5,505,532 · 31.4% win
Finished - Exit · progression1,464,985 · 11.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202625 August 2026
86 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 86
Measured (UTC)% likedChange
25 Aug 2026, 08:5093no change
25 Aug 2026, 07:5093no change
25 Aug 2026, 06:5093no change
25 Aug 2026, 05:5093no change
25 Aug 2026, 04:5093no change
25 Aug 2026, 03:5093no change
25 Aug 2026, 02:5093no change
25 Aug 2026, 01:5093no change
25 Aug 2026, 00:5093no change
24 Aug 2026, 23:5093no change
24 Aug 2026, 22:5093no change
24 Aug 2026, 21:5093no change
24 Aug 2026, 20:5093no change
24 Aug 2026, 19:5093no change
24 Aug 2026, 18:5093no change
24 Aug 2026, 17:5093no change
24 Aug 2026, 16:5093no change
24 Aug 2026, 15:5093no change
24 Aug 2026, 14:5093no change
24 Aug 2026, 13:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.