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[TERROR BIRD] PRIMAL SURVIVAL

[TERROR BIRD] PRIMAL SURVIVAL

A Roblox experience owned by PrimalProductions.

SurvivalENprehistoricpvpcrafting

[TERROR BIRD] PRIMAL SURVIVAL is a survival experience created on 2025-06-21. It currently has 38 players and 1,283,394 lifetime visits. The game holds 12,824 favorites and a 72% like percentage. Players engage in open-world PvP survival, hunting prehistoric animals and crafting tools within the late Pleistocene Epoch setting.

Description (written by the developer; not a statement by this register)

[REVAMP ALPHA ACCESS] Step into the late Pleistocene Epoch and survive as an early human descendant in the wild heart of ancient North America. Hunt prehistoric animals, gather resources, craft tools, build shelter, unlock survival skills, and fight to stay alive in a dangerous open-world PvP survival experience. Keybinds: G - Open crafting V - Open inventory Z - Open skills B - Place selected build Left Ctrl / Right Ctrl - Shift lock 1, 2, 3 - Hotbar slots R - Spear charge / special attack Mouse 1 - Attack / interact with equipped tool Console: D-Pad Up - Crafting D-Pad Right - Inventory D-Pad Down - Skills A / 🔳 ⚠️ Alpha Notice: This game is still in active development. Bugs are expected, and data saving is still being improved. Tools currently save between joins, but are lost on death. Developed by Ebo_2289 Extra credits: Ogustusgloops, eeebuh Tags: Survival, Adventure, Open World, Prehistoric, Multiplayer, PvP, Crafting, Building, Hunting, Caveman, Primal, Ancient Humans

Last updated by the developer 8 Aug 2026, 04:02 UTC.

38
playing (measured 11 Aug 2026, 12:37 UTC)
1,283,394
lifetime visits
71%
liked (2,294 👍 / 926 👎)
13,617
favourites (10.6 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:3720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
349 R$
LavaTusk
299 R$
+InventorySpace(30 Slots)
199 R$
CHARACTER CUSTOMIZATION
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA TESTER · other709,081 · 100.0% win
Out of The Cradle · other84,361 · 100.0% win
Hooked · other83,590 · 5.4% win
Completed Tutorial · welcome51,356 · 55.2% win
Dead Man's Treasure · collection20,293 · 13.2% win
Treasure of the Wild · collection6,169 · 0.00% win
Battle Caller · other3,514 · 2.3% win
Survivor · other3,203 · 4.5% win
Emerald Spear · other2,902 · 6.4% win
Santa's Secrets · secret830 · 0.00% win
First Dawn · welcome481 · 0.00% win
Legendary Skull · other87 · 0.00% win
Defeat the Beast · progression69 · 0.00% win
Legendary Pelt · collection61 · 0.00% win
LongLived · other23 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717271.514 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:4671-1
24 Aug 2026, 13:3672no change
14 Aug 2026, 13:3672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.