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[🌍] Steal a Countryball

[🌍] Steal a Countryball

A Roblox experience owned by Tik Tak Games.

SimulatorENcountryballsteal mechanictroll tools

[🌍] Steal a Countryball is a simulator experience created on 2025-06-24. It has recorded 12,526,063 lifetime visits and 714,674 favorites. Currently, 136 users are playing. The game holds a 90% like percentage. Players can buy, steal, and rebirth Countryballs within the simulation.

Description (written by the developer; not a statement by this register)

🌍 Welcome to Steal a Countryball! 😎 Troll, steal, and become the strongest countryball player! 👍 Like the game and join our group to claim your reward! ⭐ Group members also get access to exclusive codes! 🕹️ How to Play: 🎈 Buy your own Countryball 🕵️ Steal Countryballs from other players 🔁 Rebirth to increase your strength 🎭 Get troll tools and trawl gear to prank others! 📊 Check how much others are earning ❤️ Show your support with Likes and Favorites! 🖥️ Works on PC, Mobile, and Tablet! 🧠 Inspired by Steal a Brainrot ⚠️ CHEATERS WILL BE PERMANENTLY BANNED WITH NO HESITATION, DO NOT CHEAT OR YOU WILL BE BANNED. ⚠️ Script by: @terola0 Map & Character Models: @yusufmsp

Last updated by the developer 29 Jul 2026, 16:58 UTC.

83
playing (measured 21 Aug 2026, 20:54 UTC)
12,610,039
lifetime visits
90%
liked (9,708 👍 / 1,113 👎)
719,896
favourites (57.1 per 1k visits)
24 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83124103.510 August 2026 — 124 players21 August 2026 — 83 players10 August 202621 August 2026
2 measurements spanning 11 days, net -41. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–130 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5483-41
10 Aug 2026, 14:51124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
799 R$
[OP] Remote Base Lock
399 R$
2X Cash
79 R$
Staff Of TheWinds
39 R$
2x Offline Earn [PERMAMENT!]
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,147,647 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked21 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:5390no change
21 Aug 2026, 20:5490no change
13 Aug 2026, 18:5290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.