🏀become a basketball star to prove mom wrong!
A Roblox experience owned by Overnight Games 2.
SportsENsportssimulationcode-based progression
🏀become a basketball star to prove mom wrong! is a sports experience created on 2025-06-25. It has 5,209,330 lifetime visits, 383,455 favorites, and a 98% like percentage. Currently, 73 players are active. The description outlines a narrative about proving one's mother wrong by becoming a famous basketball player. Codes such as "Release" and "5kliked" are available for players.
Description (written by the developer; not a statement by this register)
one day while watching basketball videos, your mom decides to leave you because you're a nerd and you will never become a basketball pro. you decide you must prove her wrong and become the best and most famous basketball player to have ever lived! 👍 Next code at 15k likes (Thumbs up and favorite for more codes and possible updates!) 🎁 Codes: "Release", "5kliked" (gives double cash boost!)
Last updated by the developer 20 May 2026, 06:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 71 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 01:18 | 98 | no change |
| 14 Aug 2026, 01:18 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.