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Piggy's Wall Hop Obby

Piggy's Wall Hop Obby

A Roblox experience owned by Piggy's Obbies.

ObbyENPiggy IPWall Hopping MechanicDifficulty Scaling

Created in 2025, Piggy's Wall Hop Obby is an obby experience on Roblox with over 4.2 million lifetime visits. It records 95 playing now, a like rating of 85%, 139,945 favourites.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Piggy's Wall Hop Obby! ⭐ A FUN Wall Hopping type obby where every 10 stages a new, harder difficulty challenges you. How far can you get? 😁 Go through 10 difficulties, 10 stages each! 🏁 Fun, doable and tested stages to help you improve! 💀 Keep dying? You can get free skips from playing! 😁 If you enjoy the game, leaving a like and favourite really helps! 👍 Thanks for playing my game. Tags: Obby Parkour Tower Easy Hard Impossible Difficulty Chart DCO Wall Hop Wallhop Wall Flick Wallflick

Last updated by the developer 16 Sept 2026, 13:31 UTC.

95
playing (measured 17 Sept 2026, 03:50 UTC)
4,264,091
lifetime visits
85%
liked (25,031 👍 / 4,321 👎)
153,054
favourites (35.9 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9574341927 August 202617 September 2026
500 measurements spanning 21 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
17 Sept 2026, 03:5095-20
17 Sept 2026, 02:50115-37
17 Sept 2026, 01:50152-30
17 Sept 2026, 00:50182+3
16 Sept 2026, 23:50179-8
16 Sept 2026, 22:50187+2
16 Sept 2026, 21:50185+10
16 Sept 2026, 20:50175+1
16 Sept 2026, 19:50174-54
16 Sept 2026, 18:50228+12
16 Sept 2026, 17:50216-48
16 Sept 2026, 16:50264+42
16 Sept 2026, 15:50222-73
16 Sept 2026, 14:50295-24
16 Sept 2026, 13:50319+23
16 Sept 2026, 12:50296-41
16 Sept 2026, 11:50337+75
16 Sept 2026, 10:50262-2
16 Sept 2026, 09:50264+79
16 Sept 2026, 08:50185first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
109 R$
Auto Wall Hop [OP]
99 R$
Slap Tool [30% OFF]
89 R$
Jetpack
89 R$
Fusion Coil [OP]
89 R$
Gravity Coil
59 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,338,059 · 100.0% win
Effortless Badge · other1,177,779 · 100.0% win
Easy Badge · other884,170 · 77.3% win
Medium Badge · other781,533 · 68.3% win
Hard Badge · other690,425 · 60.6% win
Difficult Badge613,897 · 54.4% win
Intense Badge · other527,001 · 47.5% win
Remorseless Badge · other377,999 · 34.8% win
Insane Badge · other217,484 · 19.5% win
Extreme Badge · other140,488 · 12.1% win
Terrifying Badge · other98,306 · 9.1% win
Catastrophic Badge · other74,515 · 7.3% win
Horrific Badge · progression44,175 · 4.7% win
Unreal Badge · progression25,331 · 2.8% win
Nil Badge · progression13,068 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828583.514 August 202623 October 2026
637 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 637
Measured (UTC)% likedChange
23 Oct 2026, 11:0485no change
13 Oct 2026, 11:0385no change
3 Oct 2026, 11:0385+1
23 Sept 2026, 11:0284no change
17 Sept 2026, 03:5084no change
17 Sept 2026, 02:5084no change
17 Sept 2026, 01:5084no change
17 Sept 2026, 00:5084no change
16 Sept 2026, 23:5084no change
16 Sept 2026, 22:5084no change
16 Sept 2026, 21:5084no change
16 Sept 2026, 20:5084no change
16 Sept 2026, 19:5084no change
16 Sept 2026, 18:5084no change
16 Sept 2026, 17:5084no change
16 Sept 2026, 16:5084no change
16 Sept 2026, 15:5084no change
16 Sept 2026, 14:5084no change
16 Sept 2026, 13:5084no change
16 Sept 2026, 12:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.