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Speed's Wall Hop Obby

Speed's Wall Hop Obby

A Roblox experience owned by Speed's Studio.

ObbyENwall hopparkourobstacle course

Speed's Wall Hop Obby is an obby genre experience created on 2025-06-17. It has accumulated 19,524,376 lifetime visits and 710,022 favorites. Currently, 415 users are playing. The game holds an 82% like percentage. It features 205 stages with increasing difficulty.

Description (written by the developer; not a statement by this register)

💫 Welcome to Speed's Wall Hop Obby! This is an obby that is mainly wall hops, it offers fun gameplays and will able to teach you all ways to wall hop! 💫 ❗Stages gets harder as you progress. How far can you go? 🎁 Earn free skips with playtime by liking the game joining "Speed's Studio" Group! ❤️ Please notify and favorite the game to keep you updated in new game updates! Total Stages: 205 Can you beat the IMPOSSIBLE? 🎮 PC CONTROLS R - Reset/Teleport back to Checkpoint <> - Alignment Keys (Recommended for beginners) -- CREDITS -- @zSpeeddm - Creator (Builder and Scripter) @Illusi_nz - Scripter @SynxAbyss - Builder

Last updated by the developer 23 Aug 2026, 10:11 UTC.

213
playing (measured 23 Aug 2026, 21:50 UTC)
19,920,803
lifetime visits
81%
liked (32,073 👍 / 7,309 👎)
717,822
favourites (36.0 per 1k visits)
17 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

158461309.510 August 2026 — 461 players21 August 2026 — 247 players21 August 2026 — 226 players21 August 2026 — 200 players21 August 2026 — 185 players22 August 2026 — 203 players22 August 2026 — 199 players22 August 2026 — 207 players22 August 2026 — 196 players22 August 2026 — 178 players22 August 2026 — 214 players22 August 2026 — 194 players22 August 2026 — 244 players22 August 2026 — 246 players22 August 2026 — 287 players22 August 2026 — 282 players22 August 2026 — 284 players22 August 2026 — 297 players22 August 2026 — 320 players22 August 2026 — 274 players22 August 2026 — 225 players22 August 2026 — 243 players22 August 2026 — 240 players22 August 2026 — 213 players22 August 2026 — 196 players22 August 2026 — 208 players22 August 2026 — 174 players22 August 2026 — 158 players22 August 2026 — 168 players23 August 2026 — 188 players23 August 2026 — 220 players23 August 2026 — 210 players23 August 2026 — 198 players23 August 2026 — 225 players23 August 2026 — 223 players23 August 2026 — 252 players23 August 2026 — 254 players23 August 2026 — 268 players23 August 2026 — 286 players23 August 2026 — 308 players23 August 2026 — 320 players23 August 2026 — 329 players23 August 2026 — 314 players23 August 2026 — 285 players23 August 2026 — 282 players23 August 2026 — 278 players23 August 2026 — 285 players23 August 2026 — 267 players23 August 2026 — 234 players23 August 2026 — 237 players23 August 2026 — 213 players21310 August 202623 August 2026
51 measurements spanning 13 days, net -248. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 113–506 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 51
Measured (UTC)PlayersChange
23 Aug 2026, 21:50213-24
23 Aug 2026, 20:50237+3
23 Aug 2026, 19:50234-33
23 Aug 2026, 18:50267-18
23 Aug 2026, 17:50285+7
23 Aug 2026, 16:50278-4
23 Aug 2026, 15:50282-3
23 Aug 2026, 14:50285-29
23 Aug 2026, 13:50314-15
23 Aug 2026, 12:50329+9
23 Aug 2026, 11:50320+12
23 Aug 2026, 10:50308+22
23 Aug 2026, 09:50286+18
23 Aug 2026, 08:50268+14
23 Aug 2026, 07:50254+2
23 Aug 2026, 06:50252+29
23 Aug 2026, 05:50223-2
23 Aug 2026, 04:50225+27
23 Aug 2026, 03:50198-12
23 Aug 2026, 02:50210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
109 R$
Easy Mode
99 R$
Auto Wallhop
99 R$
Fusion Coil
89 R$
Slap Hand
79 R$
Gravity Coil
59 R$
Speed Coil
29 R$
Grapple Hook
24 R$
Immunity Boots
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Speed's Wall Hop Obby! · welcome8,412,753 · 88.6% win
Beaten Effortless · progression6,670,478 · 60.5% win
Beaten Easy · progression4,638,032 · 47.4% win
Beaten Medium · progression3,677,685 · 41.6% win
Beaten Hard · progression2,960,977 · 37.5% win
Beaten Difficult · progression1,994,481 · 31.6% win
Beaten Challenging · progression1,269,167 · 24.2% win
Beaten Intense · progression903,228 · 20.4% win
Beaten Remorseless · progression469,033 · 18.8% win
Beaten Insane · progression336,801 · 14.7% win
Beaten Extreme · progression151,345 · 9.5% win
Beaten Terrifying · progression72,174 · 5.4% win
Completed Tower of Million · progression37,861 · 0.00% win
Beaten Catastrophic · progression35,589 · 2.1% win
Completed The 15M Tower · progression32,191 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.513 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked13 August 202623 August 2026
52 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 52
Measured (UTC)% likedChange
23 Aug 2026, 21:5081no change
23 Aug 2026, 20:5081no change
23 Aug 2026, 19:5081no change
23 Aug 2026, 18:5081no change
23 Aug 2026, 17:5081no change
23 Aug 2026, 16:5181no change
23 Aug 2026, 16:5081no change
23 Aug 2026, 15:5081no change
23 Aug 2026, 14:5081no change
23 Aug 2026, 13:5081no change
23 Aug 2026, 12:5081no change
23 Aug 2026, 11:5081no change
23 Aug 2026, 10:5081no change
23 Aug 2026, 09:5081no change
23 Aug 2026, 08:5081no change
23 Aug 2026, 07:5081no change
23 Aug 2026, 06:5081no change
23 Aug 2026, 05:5081no change
23 Aug 2026, 04:5081no change
23 Aug 2026, 03:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.