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Speed's Wall Hop Obby

Speed's Wall Hop Obby

A Roblox experience owned by Speed's Studio.

ObbyENwall hopparkourobstacle course

Speed's Wall Hop Obby is an obby genre experience created on 2025-06-17. It has accumulated 19,524,376 lifetime visits and 710,022 favorites. Currently, 415 users are playing. The game holds an 82% like percentage. It features 205 stages with increasing difficulty.

Description (written by the developer; not a statement by this register)

💫 Welcome to Speed's Wall Hop Obby! This is an obby that is mainly wall hops, it offers fun gameplays and will able to teach you all ways to wall hop! 💫 ❗Stages gets harder as you progress. How far can you go? 🎁 Earn free skips with playtime by liking the game joining "Speed's Studio" Group! ❤️ Please notify and favorite the game to keep you updated in new game updates! Total Stages: 205 Can you beat the IMPOSSIBLE? 🎮 PC CONTROLS R - Reset/Teleport back to Checkpoint <> - Alignment Keys (Recommended for beginners) -- CREDITS -- @zSpeeddm - Creator (Builder and Scripter) @Illusi_nz - Scripter @SynxAbyss - Builder

Last updated by the developer 23 Aug 2026, 10:11 UTC.

93
playing (measured 27 Aug 2026, 04:50 UTC)
20,041,462
lifetime visits
81%
liked (33,137 👍 / 7,805 👎)
732,568
favourites (36.6 per 1k visits)
17 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9346127710 August 202627 August 2026
130 measurements spanning 17 days, net -368. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–516 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 130
Measured (UTC)PlayersChange
27 Aug 2026, 04:5093-17
27 Aug 2026, 03:50110+1
27 Aug 2026, 02:50109-30
27 Aug 2026, 01:50139-14
27 Aug 2026, 00:50153+38
26 Aug 2026, 23:50115-29
26 Aug 2026, 22:50144+11
26 Aug 2026, 21:50133-37
26 Aug 2026, 20:50170+20
26 Aug 2026, 19:50150+20
26 Aug 2026, 18:50130-76
26 Aug 2026, 17:50206+21
26 Aug 2026, 16:50185-8
26 Aug 2026, 15:50193-49
26 Aug 2026, 14:50242-7
26 Aug 2026, 13:50249-46
26 Aug 2026, 12:50295+36
26 Aug 2026, 11:50259-52
26 Aug 2026, 10:50311+75
26 Aug 2026, 09:50236first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
109 R$
Auto Wallhop
99 R$
Easy Mode
99 R$
Fusion Coil
89 R$
Slap Hand
79 R$
Gravity Coil
59 R$
Speed Coil
29 R$
Grapple Hook
24 R$
Immunity Boots
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Speed's Wall Hop Obby! · welcome8,667,154 · 100.0% win
Beaten Effortless · progression6,849,425 · 74.9% win
Beaten Easy · progression4,779,292 · 60.3% win
Beaten Medium · progression3,804,389 · 54.6% win
Beaten Hard · progression3,074,576 · 49.8% win
Beaten Difficult · progression2,095,557 · 45.3% win
Beaten Challenging · progression1,347,311 · 33.1% win
Beaten Intense · progression969,075 · 26.7% win
Beaten Remorseless · progression525,516 · 24.0% win
Beaten Insane · progression379,301 · 18.3% win
Beaten Extreme · progression178,452 · 11.9% win
Beaten Terrifying · progression86,244 · 5.8% win
Completed The 15M Tower · progression42,452 · 3.7% win
Beaten Catastrophic · progression40,584 · 2.1% win
Completed Tower of Million · progression37,861 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.513 August 202622 October 2026
137 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 137
Measured (UTC)% likedChange
22 Oct 2026, 17:1581no change
12 Oct 2026, 17:0781no change
2 Oct 2026, 17:0681no change
22 Sept 2026, 17:0581no change
12 Sept 2026, 17:0481no change
2 Sept 2026, 17:0181no change
27 Aug 2026, 04:5081no change
27 Aug 2026, 03:5081no change
27 Aug 2026, 02:5081no change
27 Aug 2026, 01:5081no change
27 Aug 2026, 00:5081no change
26 Aug 2026, 23:5081no change
26 Aug 2026, 22:5081no change
26 Aug 2026, 21:5081no change
26 Aug 2026, 20:5081no change
26 Aug 2026, 19:5081no change
26 Aug 2026, 18:5081no change
26 Aug 2026, 17:5081no change
26 Aug 2026, 16:5081no change
26 Aug 2026, 15:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.