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Hatch BIG Animals

Hatch BIG Animals

A Roblox experience owned by Alpha Engine 2.

TycoonENidlecollectionanimals

Hatch BIG Animals is a tycoon experience created on 2025-06-28. It has recorded 9,891,769 lifetime visits and 17,606 favorites. Currently, 23 players are active. The experience holds a 94% like percentage. The description indicates gameplay involves hatching animals, feeding them, and collecting gold for purchases.

Description (written by the developer; not a statement by this register)

Do you like animals and want to have a lot of them? Hatch animals from eggs and feed them BIG. Then, collect their gold to buy even more animals! You earn gold and progress even when you are offline, so play again tomorrow and see how rich you get! 💰 Play with friends for bonus gold 👍 FREE private servers 💎 Redeem codes at the top right corner of your screen

Last updated by the developer 20 Jun 2026, 23:32 UTC.

23
playing (measured 10 Aug 2026, 14:08 UTC)
9,891,769
lifetime visits
94%
liked (17,529 👍 / 1,127 👎)
17,643
favourites (1.8 per 1k visits)
28 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0813first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Met The Creator (1/2) · welcome2,095 · 0.00% win
Met The Creator (2/2) · other462 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:2294no change
13 Aug 2026, 20:2194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.