[UPD] civilization survival game
A Roblox experience owned by Saurus Era.
SimulatorENempire buildingvillage simulationsurvival
[UPD] civilization survival game is a simulator experience created on 2025-04-09. It currently has 510 players. The game has accumulated 28,778,126 lifetime visits and 126,657 favorites. User engagement metrics show a 77% like percentage. The experience focuses on lineage building, village development, and survival mechanics.
Description (written by the developer; not a statement by this register)
start a lineage and make a village from the ground up to a kingdom turn it into an empire and invade other villages buildings save in servers even after you leave civilization or survival do at least one of them or none build civilizations or destroy them genes are passed from parents to you including your height as it determines how much you will grow or not
Last updated by the developer 14 May 2026, 12:58 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 05:50 | 222 | +36 |
| 4 Sept 2026, 04:50 | 186 | -90 |
| 4 Sept 2026, 03:50 | 276 | -35 |
| 4 Sept 2026, 02:50 | 311 | -26 |
| 4 Sept 2026, 01:50 | 337 | -34 |
| 4 Sept 2026, 00:50 | 371 | -11 |
| 3 Sept 2026, 23:50 | 382 | -6 |
| 3 Sept 2026, 22:50 | 388 | +46 |
| 3 Sept 2026, 21:50 | 342 | +69 |
| 3 Sept 2026, 20:50 | 273 | -34 |
| 3 Sept 2026, 19:50 | 307 | -20 |
| 3 Sept 2026, 18:50 | 327 | +27 |
| 3 Sept 2026, 17:50 | 300 | -21 |
| 3 Sept 2026, 16:50 | 321 | no change |
| 3 Sept 2026, 15:50 | 321 | -21 |
| 3 Sept 2026, 14:50 | 342 | +1 |
| 3 Sept 2026, 13:50 | 341 | +55 |
| 3 Sept 2026, 12:50 | 286 | -6 |
| 3 Sept 2026, 11:50 | 292 | +87 |
| 3 Sept 2026, 07:50 | 205 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 05:50 | 77 | no change |
| 4 Sept 2026, 04:50 | 77 | no change |
| 4 Sept 2026, 03:50 | 77 | no change |
| 4 Sept 2026, 02:50 | 77 | no change |
| 4 Sept 2026, 01:50 | 77 | no change |
| 4 Sept 2026, 00:50 | 77 | no change |
| 3 Sept 2026, 23:50 | 77 | no change |
| 3 Sept 2026, 22:50 | 77 | no change |
| 3 Sept 2026, 21:50 | 77 | no change |
| 3 Sept 2026, 20:50 | 77 | no change |
| 3 Sept 2026, 19:50 | 77 | no change |
| 3 Sept 2026, 18:50 | 77 | no change |
| 3 Sept 2026, 17:50 | 77 | no change |
| 3 Sept 2026, 16:50 | 77 | no change |
| 3 Sept 2026, 15:50 | 77 | no change |
| 3 Sept 2026, 14:50 | 77 | no change |
| 3 Sept 2026, 13:50 | 77 | no change |
| 3 Sept 2026, 12:50 | 77 | no change |
| 3 Sept 2026, 11:50 | 77 | no change |
| 3 Sept 2026, 07:50 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.