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{BACON} Forsaken Shenanigans

{BACON} Forsaken Shenanigans

A Roblox experience owned by Forsaken Shenanigans.

RoleplayENJujutsu KaisenAnimeRoleplay

{BACON} Forsaken Shenanities is a roleplay experience created on July 9, 2025. It has accumulated 5,135,399 lifetime visits and 14,428 favorites. Currently, 37 players are active. The title holds a 71% like percentage. The description notes content related to Jujutsu Kaisen and credits the Forsaken Dev Team, Nextix, and Jujutsu Shenanigans.

Description (written by the developer; not a statement by this register)

not my best jujutuest year This game may not just contain only JJS content and may have more than that sometimes Credits: Forsaken Dev Team, Nextix, and Jujutsu Shenanigans Tags: Forsaken, Modded, Jujutsu Shenanigans, JJS, Jujutsu Kaisen

Last updated by the developer 30 Jul 2026, 02:47 UTC.

37
playing (measured 11 Aug 2026, 00:18 UTC)
5,135,399
lifetime visits
71%
liked (7,036 👍 / 2,884 👎)
14,500
favourites (2.8 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:1861first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Shenanigan'ed · other1,114,298 · 43.7% win
Void · other209,303 · 7.6% win
Testing Shenanigans · other4,416 · 0.00% win
Meet the Owner · other1,895 · 0.00% win
Meet the Co-Owner · other884 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2271no change
14 Aug 2026, 01:2271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.