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No Man's Land [BATTLEPASS]

No Man's Land [BATTLEPASS]

A Roblox experience owned by DYNΑMIC STUDIOS.

ShooterENarcade shooterearly 1900sbattlepass

No Man's Land [BATTLEPASS] (2025) is a shooter game on Roblox, measured at over 9.7 million lifetime visits. It records 95 playing now, a like rating of 80%, 155,775 favourites.

Description (written by the developer; not a statement by this register)

No Man's Land is a chaotic arcadey shooter inspired by battles of the early 1900s ⚠️ Game is in alpha, feedback is apreciated. ⚠️ Please leave a like if you enjoy the game! Controls: V - Change Camera Mode X - Change Camera Side (THIRD PERSON ONLY) B - Buildables Menu C - Crouch (Toggle) Ctrl - Crouch (Hold) Shift - Sprint - Controls are customizable in-game via settings (on console too)! Join the group for a 15% XP Boost * Not meant to be 100% historically accurate!

Last updated by the developer 31 Aug 2026, 21:20 UTC.

95
playing (measured 10 Sept 2026, 08:50 UTC)
9,789,455
lifetime visits
81%
liked (25,428 👍 / 5,979 👎)
173,528
favourites (17.7 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9548729110 August 202610 September 2026
466 measurements spanning 31 days, net -259. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–546 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 466
Measured (UTC)PlayersChange
10 Sept 2026, 08:5095-34
10 Sept 2026, 07:50129+14
10 Sept 2026, 06:50115-1
10 Sept 2026, 05:50116-29
10 Sept 2026, 04:50145-16
10 Sept 2026, 03:50161-17
10 Sept 2026, 02:50178-4
10 Sept 2026, 01:50182-54
10 Sept 2026, 00:50236+35
9 Sept 2026, 23:50201+4
9 Sept 2026, 22:50197-10
9 Sept 2026, 21:50207+59
9 Sept 2026, 20:50148-37
9 Sept 2026, 19:50185+6
9 Sept 2026, 18:50179-45
9 Sept 2026, 17:50224+24
9 Sept 2026, 16:50200no change
9 Sept 2026, 15:50200-21
9 Sept 2026, 14:50221+16
9 Sept 2026, 13:50205first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Sniper
399 R$
Discounted Consumables
399 R$
Golden Flamethrower
299 R$
Golden Repeater
299 R$
Officer Cosmetics
299 R$
Juggernaut
299 R$
Golden Shotgun
299 R$
Bomber Run
199 R$
Golden Revolver
149 R$
Double Daily Rewards
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played No Man's Land · other5,306,605 · 100.0% win
100 Kills · progression239,246 · 3.7% win
Air Defender · other151,104 · 3.2% win
250 Kills · progression86,743 · 1.4% win
500 Kills · progression34,676 · 0.70% win
1,000 Kills · progression12,198 · 0.30% win
??? #1 · secret4,795 · 0.10% win
Struck By Lightning · other3,701 · 0.10% win
2,500 Kills · progression2,413 · 0.10% win
5,000 Kills · progression615 · 0.00% win
10,000 Kills · progression151 · 0.00% win
??? #2 · other24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

768178.513 August 202622 October 2026
473 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 473
Measured (UTC)% likedChange
22 Oct 2026, 22:0681no change
12 Oct 2026, 22:0581+1
2 Oct 2026, 22:0580+1
22 Sept 2026, 22:0479no change
12 Sept 2026, 22:0479no change
10 Sept 2026, 08:5079no change
10 Sept 2026, 07:5079no change
10 Sept 2026, 06:5079no change
10 Sept 2026, 05:5079no change
10 Sept 2026, 04:5079no change
10 Sept 2026, 03:5079no change
10 Sept 2026, 02:5079no change
10 Sept 2026, 01:5079no change
10 Sept 2026, 00:5079no change
9 Sept 2026, 23:5079no change
9 Sept 2026, 22:5079no change
9 Sept 2026, 21:5079no change
9 Sept 2026, 20:5079no change
9 Sept 2026, 19:5079no change
9 Sept 2026, 18:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.