No Man's Land [BATTLEPASS]
A Roblox experience owned by DYNΑMIC STUDIOS.
ShooterENarcade shooterearly 1900sbattlepass
No Man's Land [BATTLEPASS] is a shooter experience created on 2025-07-15. It records 440 concurrent players, 8,296,484 lifetime visits, and 95,632 favorites. The title holds a 76% like percentage. The description notes the game is in alpha and inspired by early 1900s battles, though it is not historically accurate. Controls include camera changes, crouching, sprinting, and building menus.
Description (written by the developer; not a statement by this register)
No Man's Land is a chaotic arcadey shooter inspired by battles of the early 1900s ⚠️ Game is in alpha, feedback is apreciated. ⚠️ Please leave a like if you enjoy the game! Controls: V - Change Camera Mode X - Change Camera Side (THIRD PERSON ONLY) B - Buildables Menu C - Crouch (Toggle) Ctrl - Crouch (Hold) Shift - Sprint - Controls are customizable in-game via settings (on console too)! Join the group for a 15% XP Boost * Not meant to be 100% historically accurate!
Last updated by the developer 31 Aug 2026, 21:20 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 15:50 | 342 | +18 |
| 5 Sept 2026, 14:50 | 324 | -14 |
| 5 Sept 2026, 13:50 | 338 | +20 |
| 5 Sept 2026, 12:50 | 318 | +36 |
| 5 Sept 2026, 11:50 | 282 | +15 |
| 5 Sept 2026, 10:50 | 267 | -9 |
| 5 Sept 2026, 09:50 | 276 | +33 |
| 5 Sept 2026, 08:50 | 243 | -21 |
| 5 Sept 2026, 07:50 | 264 | +1 |
| 5 Sept 2026, 06:50 | 263 | +5 |
| 5 Sept 2026, 05:50 | 258 | +19 |
| 5 Sept 2026, 04:50 | 239 | no change |
| 5 Sept 2026, 03:50 | 239 | -5 |
| 5 Sept 2026, 02:50 | 244 | -34 |
| 5 Sept 2026, 01:50 | 278 | +21 |
| 5 Sept 2026, 00:50 | 257 | -27 |
| 4 Sept 2026, 23:50 | 284 | +40 |
| 4 Sept 2026, 22:50 | 244 | -18 |
| 4 Sept 2026, 21:50 | 262 | +23 |
| 4 Sept 2026, 20:50 | 239 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 15:50 | 78 | no change |
| 5 Sept 2026, 14:50 | 78 | no change |
| 5 Sept 2026, 13:50 | 78 | no change |
| 5 Sept 2026, 12:50 | 78 | no change |
| 5 Sept 2026, 11:50 | 78 | no change |
| 5 Sept 2026, 10:50 | 78 | no change |
| 5 Sept 2026, 09:50 | 78 | no change |
| 5 Sept 2026, 08:50 | 78 | no change |
| 5 Sept 2026, 07:50 | 78 | no change |
| 5 Sept 2026, 06:50 | 78 | no change |
| 5 Sept 2026, 05:50 | 78 | no change |
| 5 Sept 2026, 04:50 | 78 | no change |
| 5 Sept 2026, 03:50 | 78 | no change |
| 5 Sept 2026, 02:50 | 78 | no change |
| 5 Sept 2026, 01:50 | 78 | no change |
| 5 Sept 2026, 00:50 | 78 | no change |
| 4 Sept 2026, 23:50 | 78 | no change |
| 4 Sept 2026, 22:50 | 78 | no change |
| 4 Sept 2026, 21:50 | 78 | no change |
| 4 Sept 2026, 20:50 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.