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Eat & Bungee Jump!

Eat & Bungee Jump!

A Roblox experience owned by Wooden Staircase Studios.

SimulatorENweight gain mechanicpet collectionbungee jumping

Eat & Bungee Jump! is a simulator experience created on 2025-07-23. It has recorded 6,714,078 lifetime visits and 343,828 favorites. Currently, six users are playing. The title maintains a 98% like percentage. The game features mechanics involving eating, pets, and bungee jumping to earn coins and unlock zones.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Eat & Bungee Jump Get ready for a deliciously dangerous challenge where you’ll eat to gain weight and bungee jump your way down to the bottom! Eat and bungee your way to the bottom 👑 How to Play: 😋 Eat and gain weight 🐶 Buy pets! ✈️ Bungee to earn coins! 🏋️ Unlock new Weights! 🌍 Unlock Zones! Tags: Pet, Jump, Bungee, Simulator, Eggs, Fun, Cool, Fat

Last updated by the developer 30 Jul 2026, 01:41 UTC.

6
playing (measured 10 Aug 2026, 14:51 UTC)
6,714,078
lifetime visits
98%
liked (89,719 👍 / 1,432 👎)
344,012
favourites (51.2 per 1k visits)
23 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Pet Equip!
399 R$
Vip
349 R$
x2 Magnet Range!
299 R$
Auto Weight
249 R$
2x Weight
199 R$
4x Luck!
199 R$
2x Coins!
199 R$
Triple Hatch!
149 R$
+2 Pet Equip!
149 R$
2x Potion Time!
99 R$
+50% Run Speed!
79 R$
2x Luck!
79 R$
+150 Pet Storage!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,627,118 · 100.0% win
Forest Zone! · progression4,619,857 · 100.0% win
Arctic Zone! · progression1,778,633 · 100.0% win
Japan Zone! · progression371,113 · 23.5% win
Beach Zone! · progression99,709 · 3.8% win
Carnival Zone! · progression21,721 · 0.00% win
Tutorial! · welcome19,198 · 0.00% win
Pixel Village Zone! · progression5,945 · 0.00% win
Pixel Desert Zone! · progression3,635 · 0.00% win
Pixel Candy Zone! · other2,573 · 0.00% win
Pixel Carnival Zone! · progression1,608 · 0.00% win
Pixel Lava Zone!1,232 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:1598no change
13 Aug 2026, 23:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.