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[UPD Xenoverse 3🔥] Dragon Ball Outfits

[UPD Xenoverse 3🔥] Dragon Ball Outfits

A Roblox experience owned by Juke's Outfit Games.

RoleplayENDragon BallCosplayAvatar Customization

[UPD Xenoverse 3🔥] Dragon Ball Outfits is a roleplay experience created on 2025-07-27. It has accumulated 638,170 lifetime visits and 7,639 favorites. Currently, four users are playing. The experience holds a 91% like percentage. It features Dragon Ball-themed avatar customization options.

Description (written by the developer; not a statement by this register)

😎 BIG UPDATE at @1500 Likes! 😎 Last Update Added: Auras, Accessories, Galactic Patrol Goku and Vegita, John 1000, and a lot more! 🐉 Welcome to Dragon Ball Outfits! 🐉 🗺️ Explore 1200+ exclusive cosplays from All Dragon Ball Series, like Goku, Trunks, Gohan, Vegeta, Zamasu, Frieza, Buu and more! 💕 All outfits are handcrafted for true Dragon Ball fans. 🛒Find designs inspired by characters like Bardock, Piccolo, Yamcha, and use them in any Roblox game. 🛍️ Customize your avatar with outfits from the Dragon Ball anime and manga! 📖 Includes looks from the Namek Saga and other manga chapters. ✅ Outfits are instantly added to your inventory for use across all roblox games! ⚠️ Alert: Some outfits are based on manga characters, be mindful of spoilers! If you love Dragon Soul, Dragon Blox or Dragon Ball RP: Azure, this is the perfect game for you!

Last updated by the developer 10 Aug 2026, 04:52 UTC.

4
playing (measured 10 Aug 2026, 16:04 UTC)
638,170
lifetime visits
91%
liked (1,497 👍 / 141 👎)
8,439
favourites (13.2 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:043first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome295,590 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0891no change
24 Aug 2026, 19:1791no change
14 Aug 2026, 19:1591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.